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Jul 31, 2017 at 11:04 vote accept Jakube
Jul 31, 2017 at 10:15 answer added besc timeline score: 4
Jul 31, 2017 at 9:44 answer added CodesInChaos timeline score: 3
Jul 31, 2017 at 9:37 comment added Caleth Are you going to write code dealing with const ShaderWrapper, const ShaderWrapper &, const ShaderWrapper * etc? What invariants do you want to preserve in those cases?
Jul 31, 2017 at 9:05 history asked Jakube CC BY-SA 3.0