Timeline for Method manipulates global variables, mark const?
Current License: CC BY-SA 3.0
5 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Jul 31, 2017 at 11:04 | vote | accept | Jakube | ||
| Jul 31, 2017 at 10:15 | answer | added | besc | timeline score: 4 | |
| Jul 31, 2017 at 9:44 | answer | added | CodesInChaos | timeline score: 3 | |
| Jul 31, 2017 at 9:37 | comment | added | Caleth | Are you going to write code dealing with const ShaderWrapper, const ShaderWrapper &, const ShaderWrapper * etc? What invariants do you want to preserve in those cases? | |
| Jul 31, 2017 at 9:05 | history | asked | Jakube | CC BY-SA 3.0 |