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  • I think you should separate, your interrupt-able / resume question from the main question your asking about architecting your game, gamedev.stackexchange.com might be appropriate. Commented Jun 18, 2018 at 21:41
  • I might split the question as you suggest. Regarding the gamedev, in this case is a game, but I think this could apply to other kinds of applications as well so I decided to ask here Commented Jun 18, 2018 at 21:44
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    "I haven't managed to find any well-known pattern which could give me some insight on how to best go about implementing this" - why do you need a "pattern" for implementing this? Why don't you just try it out, and when you run into an obstacle, come back and ask? Currently, without any clear problem statement, I don't see an answerable question in your question. Commented Jun 19, 2018 at 2:30
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    ... note also, patterns are not building blocks. See also softwareengineering.stackexchange.com/q/141854/9113 Commented Jun 19, 2018 at 2:34