I am trying to make a user story for a basic Sudoku game, using the agile software development approach.
I get the concept behind user stories, but I was just wondering if it was possible to get an example to further my understanding?
Would saying
- As an avid Sudoku player, I want to have multiple levels at different difficulties.
- As a new player I would want an introduction level to the game to teach me the basics.
Countcount as a user story?