What are the pros/cons to using the auto keyword, especially in for loops?
for(std::vector<T>::iterator it = x.begin(); it != x.end(); it++ ) { it->something(); } for(std::map<T>::iterator it = x.begin(); it != x.end(); it++ ) { it->second->something(); } for(auto it = x.begin(); it != x.end(); it++ ) { it->?? } Seems like if you don't know whether you have an iterator for a map or a vector you wouldn't know whether to use first or second or just directly access properties of the object, no?
This reminds me of the C# debate on whether to use the keyword var. The impression I'm getting so far is that in the C++ world people are ready to adopt the auto keyword with less of a fight than var in the C# world. For me my first instinct is that I like to know the type of the variable so I can know what operations I can expect to perform on it.
var? I missed that.for (auto& it : x)(or without reference if you want copying)xand you don't even know whatxis, you shouldn't write that loop in the first place ;-)