You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Copy file name to clipboardExpand all lines: README.md
+1-1Lines changed: 1 addition & 1 deletion
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -1,6 +1,6 @@
1
1
<h1align="center">OpenGL Graphics API</h1>
2
2
3
-
Learning [OpenGL](https://www.opengl.org//) is a great way to learn how to use the graphics API such as 2D and 3D rendering vector graphics and create a basic to high-level graphics applications with modern OpenGL and C++ such as shaders, textures, animation, 3D, lighting etc.
3
+
Learning [OpenGL](https://www.opengl.org//) is a great way to learn how to use the graphics API such as 2D and 3D rendering vector graphics and create the basic to high-level cross-platform graphics application programming interface with modern OpenGL and C++ such as shaders, textures, animation, 3D, lighting etc.
4
4
5
5
## Usage
6
6
Currently only officially supports Windows. To run the project just simply find the ```.sln``` file and open it up in Visual Studio IDE. Also you could check the ```Dependencies``` folder to see the Include Library for configuration this project, Highly recommended to use [Visual Studio 2022](https://visualstudio.microsoft.com/downloads/) IDE. Configuration to linking external libraries C++ can be found in ```Configuration.txt```.
0 commit comments