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    each char is only 8 bytes, so 256 will fit into a 2k space. Commented Jul 10, 2019 at 22:59
  • Oh! OK, that makes more sense. Would you care to expand that into an answer and explain the format of each 8-byte character? (I assume by character you mean what we'd call a glyph today? i.e. the form of the letter?) Commented Jul 10, 2019 at 23:01
  • my details are hazy, so i was waiting to see if one of the folks better versed would chime in with a "real" answer. Commented Jul 11, 2019 at 1:27
  • You might want to take a look at Compute's! First Book of Commodore 64 Sound and Graphics (available here: archive.org/details/…). The book offers very simple and clear explanations for graphics programming on your 64. Commented Jul 11, 2019 at 11:38