Timeline for What did the cassette bootloader in 8 Bit Ataris do?
Current License: CC BY-SA 3.0
7 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Apr 12, 2020 at 10:03 | comment | added | Stephen Kitt | @SasQ the system routine loads all the requested records (see the De Re Atari link for details). | |
| Apr 12, 2020 at 7:36 | comment | added | SasQ | Is the system routine supposed to load all those boot sectors from tape into the specified location, or just the first one? | |
| Dec 1, 2017 at 10:01 | comment | added | Stephen Kitt | @bjb that’s an excellent point, thanks; I’ve added it to the answer. | |
| Dec 1, 2017 at 10:00 | history | edited | Stephen Kitt | CC BY-SA 3.0 | Merge bjb’s comment. |
| Nov 30, 2017 at 18:06 | comment | added | bjb | It is probably worth pointing out that one function many "first boot loaded" programs would do is check to see if you had enough memory for the rest of it. For example, I've seen many games short circuit a long load time and instead tell the user "Need 48K" rather than letting them wait half an hour before their 16K Atari 400 inexplicably fails to run the game. | |
| Apr 25, 2016 at 11:52 | vote | accept | SF. | ||
| Apr 25, 2016 at 8:43 | history | answered | Stephen Kitt | CC BY-SA 3.0 |