Timeline for How does Quake 1 access video memory in software mode?
Current License: CC BY-SA 4.0
4 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| May 6, 2024 at 1:18 | comment | added | aybe | @black4 memdc allows blitting from a memory buffer: github.com/id-Software/Quake/blob/… | |
| May 5, 2024 at 18:57 | comment | added | Tommy | @black4 from the names, one would guess memdc is the device context for a regular in-memory back buffer, mgldc is one that’s supposed to go through an OpenGL pipeline. | |
| May 5, 2024 at 12:53 | comment | added | black4joss | I looked in code and found MGLDC *mgldc = NULL,*memdc = NULL but what is the difference between memdc and mgldc? | |
| May 4, 2024 at 18:33 | history | answered | aybe | CC BY-SA 4.0 |