Timeline for What should I have my players read before our first session ever?
Current License: CC BY-SA 3.0
9 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Jan 11, 2018 at 4:01 | answer | added | Glazius | timeline score: 2 | |
| Jan 10, 2018 at 12:22 | vote | accept | Teralynx | ||
| Jan 10, 2018 at 4:09 | answer | added | okeefe | timeline score: 12 | |
| Jan 10, 2018 at 4:03 | history | tweeted | twitter.com/StackRPG/status/950941114634301440 | ||
| Jan 10, 2018 at 2:53 | answer | added | Dan B | timeline score: 16 | |
| Jan 10, 2018 at 2:26 | comment | added | Teralynx | @Joe Would a better wording be something more along the lines of "What are the advantages and disadvantages of having my players read the rules before our first session ever?" Or "How does Dungeon World benefit from extensive reading by the players pre-first session?" Basically, I'm nervous, being a new GM, and want to point my players to specific parts of the rulebook/helpful advice if it would be worth it (about which I'm unsure). Another question I might ask, if it is "good for stackexchange", is about what I should make clear to my players before the first session, like setting, tone... | |
| Jan 10, 2018 at 2:09 | comment | added | Joe | I'm not sure if your question can be clearly answered (meaning that it might not be good for stackexchange) but it certainly would make for some good discussion. | |
| Jan 10, 2018 at 1:04 | comment | added | Teralynx | Note- I'm trying to get everything that I'm wondering on paper, so feel free to point out how I can make my query more concise and clear/edit out redundancies. | |
| Jan 10, 2018 at 1:04 | history | asked | Teralynx | CC BY-SA 3.0 |