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user40081
user40081

This is a BAD idea but there are a few ways you can do this with minimal destruction to your game and group:

  • The first and best option is to talk to the player, you can mislead them about the why, and the ultimate direction of the plot but talk to them about the how and get them on your side.

  • Secondly you may be able to manoeuvre the player in question into a "glorious death" scenario, where they get to go out saving the rest of the team. You say the party are pretty resourceful in no-win situations so this may be a non-starter but it could work, especially if you talk to the player beforehand and give them some consideration on their replacement character for going out in style.

  • Third engineer a true no-win situation, there's probably going to be collateral damage on this one though. My favourite one of these (after the fact, we were really not happy at the time) was walking into a warehouse supposedly full of stuffed animals being used to smuggle drugs and finding out the hard way that it was in fact full of shock sensitive explosives, the first firearm miss we rolled killed all the smugglers and half the party, the other half went after Mr Johnson with a vengeance when they found out he knew. One thing that made this a little easier to stomach was that we should have known but we didn't do the 30 seconds worth of legwork to realise there was a problem.

  • Finally and only because this is Shadowrun you might actually be able to get away with taking out a chunk of the party with no warning at all as long as it's immediately clear that this is a dreadful consequence of the party's past indiscretions. In this case the whole idea is that the players, all the players take the attack personally, hit them really hard, at home, while they're sleeping, it should hurt and it should piss them off. YOU DO NOT do this without warning the players that the excrement is going to hit the air circulation device real hard, not if you want to keep the group together.

Given that new piece of information about the Devil's Due, you can just kill the guy out-right on the spot, you've given them all "Borrowed Time" to go with that deal right? You needed to, that's what that trait exists for. So assuming they have that trait you can, while making it very clear that their time is up, kill anyone anywhere and at any time.

This is a BAD idea but there are a few ways you can do this with minimal destruction to your game and group:

  • The first and best option is to talk to the player, you can mislead them about the why, and the ultimate direction of the plot but talk to them about the how and get them on your side.

  • Secondly you may be able to manoeuvre the player in question into a "glorious death" scenario, where they get to go out saving the rest of the team. You say the party are pretty resourceful in no-win situations so this may be a non-starter but it could work, especially if you talk to the player beforehand and give them some consideration on their replacement character for going out in style.

  • Third engineer a true no-win situation, there's probably going to be collateral damage on this one though. My favourite one of these (after the fact, we were really not happy at the time) was walking into a warehouse supposedly full of stuffed animals being used to smuggle drugs and finding out the hard way that it was in fact full of shock sensitive explosives, the first firearm miss we rolled killed all the smugglers and half the party, the other half went after Mr Johnson with a vengeance when they found out he knew. One thing that made this a little easier to stomach was that we should have known but we didn't do the 30 seconds worth of legwork to realise there was a problem.

  • Finally and only because this is Shadowrun you might actually be able to get away with taking out a chunk of the party with no warning at all as long as it's immediately clear that this is a dreadful consequence of the party's past indiscretions. In this case the whole idea is that the players, all the players take the attack personally, hit them really hard, at home, while they're sleeping, it should hurt and it should piss them off. YOU DO NOT do this without warning the players that the excrement is going to hit the air circulation device real hard, not if you want to keep the group together.

This is a BAD idea but there are a few ways you can do this with minimal destruction to your game and group:

  • The first and best option is to talk to the player, you can mislead them about the why, and the ultimate direction of the plot but talk to them about the how and get them on your side.

  • Secondly you may be able to manoeuvre the player in question into a "glorious death" scenario, where they get to go out saving the rest of the team. You say the party are pretty resourceful in no-win situations so this may be a non-starter but it could work, especially if you talk to the player beforehand and give them some consideration on their replacement character for going out in style.

  • Third engineer a true no-win situation, there's probably going to be collateral damage on this one though. My favourite one of these (after the fact, we were really not happy at the time) was walking into a warehouse supposedly full of stuffed animals being used to smuggle drugs and finding out the hard way that it was in fact full of shock sensitive explosives, the first firearm miss we rolled killed all the smugglers and half the party, the other half went after Mr Johnson with a vengeance when they found out he knew. One thing that made this a little easier to stomach was that we should have known but we didn't do the 30 seconds worth of legwork to realise there was a problem.

  • Finally and only because this is Shadowrun you might actually be able to get away with taking out a chunk of the party with no warning at all as long as it's immediately clear that this is a dreadful consequence of the party's past indiscretions. In this case the whole idea is that the players, all the players take the attack personally, hit them really hard, at home, while they're sleeping, it should hurt and it should piss them off. YOU DO NOT do this without warning the players that the excrement is going to hit the air circulation device real hard, not if you want to keep the group together.

Given that new piece of information about the Devil's Due, you can just kill the guy out-right on the spot, you've given them all "Borrowed Time" to go with that deal right? You needed to, that's what that trait exists for. So assuming they have that trait you can, while making it very clear that their time is up, kill anyone anywhere and at any time.

Source Link
user40081
user40081

This is a BAD idea but there are a few ways you can do this with minimal destruction to your game and group:

  • The first and best option is to talk to the player, you can mislead them about the why, and the ultimate direction of the plot but talk to them about the how and get them on your side.

  • Secondly you may be able to manoeuvre the player in question into a "glorious death" scenario, where they get to go out saving the rest of the team. You say the party are pretty resourceful in no-win situations so this may be a non-starter but it could work, especially if you talk to the player beforehand and give them some consideration on their replacement character for going out in style.

  • Third engineer a true no-win situation, there's probably going to be collateral damage on this one though. My favourite one of these (after the fact, we were really not happy at the time) was walking into a warehouse supposedly full of stuffed animals being used to smuggle drugs and finding out the hard way that it was in fact full of shock sensitive explosives, the first firearm miss we rolled killed all the smugglers and half the party, the other half went after Mr Johnson with a vengeance when they found out he knew. One thing that made this a little easier to stomach was that we should have known but we didn't do the 30 seconds worth of legwork to realise there was a problem.

  • Finally and only because this is Shadowrun you might actually be able to get away with taking out a chunk of the party with no warning at all as long as it's immediately clear that this is a dreadful consequence of the party's past indiscretions. In this case the whole idea is that the players, all the players take the attack personally, hit them really hard, at home, while they're sleeping, it should hurt and it should piss them off. YOU DO NOT do this without warning the players that the excrement is going to hit the air circulation device real hard, not if you want to keep the group together.