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- 5\$\begingroup\$ While I like the idea honestly, I think DnD is on the easier side of systems. Compared to Shadowrun or The Dark Eye (probably not known outside of Germany?) it's really not overly complex. I feel like you can play DnD quite simplistic and add more advanced features like combat maneuvers, skill usage, saves and so on over time. \$\endgroup\$Ben– Ben2018-04-24 19:14:07 +00:00Commented Apr 24, 2018 at 19:14
- 2\$\begingroup\$ Also we kinda already learned a lot about the system, I don't think I can convince them at this point to... just start over with something completely different. \$\endgroup\$Ben– Ben2018-04-24 19:18:22 +00:00Commented Apr 24, 2018 at 19:18
- 4\$\begingroup\$ Moving from a system one person knows to a system that nobody knows doesn't seem like a positive step, however easy the system is to learn. \$\endgroup\$Glazius– Glazius2018-04-24 23:09:03 +00:00Commented Apr 24, 2018 at 23:09
- 1\$\begingroup\$ @Ben DnD5E is surely on the easy-medium side of the game systems. Wouldn't say easiest system ever as there are RPGs made to start playing within 20 minutes of reading, but yeah. \$\endgroup\$HellSaint– HellSaint2018-04-25 03:44:54 +00:00Commented Apr 25, 2018 at 3:44
- 1\$\begingroup\$ Learning a system as simple as Fate, in my experience, is less of an obstacle for learning common GM skills than someone having difficulty with the mechanics of a given system. Your issue, as I understand it, is with common GM skills, which playing a few sessions of Fate would fix. If you're dead set against learning a new system, the next best thing is to, as you said, simply play a rules-light version of 5E until the DM gets enough of a bearing to introduce more rules. \$\endgroup\$Noah Eadie– Noah Eadie2018-04-25 16:58:35 +00:00Commented Apr 25, 2018 at 16:58
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