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Jul 30, 2019 at 0:23 answer added TheVagrantDog timeline score: 4
Jul 29, 2019 at 18:35 answer added Quadratic Wizard timeline score: 2
Jul 29, 2019 at 17:29 comment added LaBaguette @TheVagrantDog Now that I think of it, John tends to behave this way when he gets the opportunity to, during calm parts of the quest. By this I mean that a pause to go around and explore a town, talk to NPCs in an area/building, etc... are the kind of situations where John tends to split off from the party to go do his thing (generally unrelated to the current objective). Even if he occasionally tries to have his "cool" moment during fights or exploration, the party usually avoids "cutting him some slack" during those phases by necessity
Jul 29, 2019 at 10:07 answer added psycoatde timeline score: 4
Jul 28, 2019 at 16:57 comment added TheVagrantDog Cool, that's helpful in narrowing down why John thinks it's a good idea to act the way he does. Next Question- does John behave in a disruptive fashion when he gets to "be cool," or does this only tend to crop up when your party is engaged in something he thinks is boring?
Jul 28, 2019 at 16:32 comment added KorvinStarmast The usual way that we get clarification from a comment into the question itself is by editing the question to clarify or add to the question based on what is in the comment. I edited in your response about the number of players. If further need for clarification comes up, it's fine to edit the question to address it .
Jul 28, 2019 at 14:57 history edited KorvinStarmast CC BY-SA 4.0
added 80 characters in body
Jul 28, 2019 at 11:33 vote accept LaBaguette
Jul 28, 2019 at 11:30 comment added LaBaguette @TheVagrantDog Thing is, John had lots of opportunities to be and feel cool, both with his Barbarian having good fights and roleplay as the "intimidating brute" as he likes to, or his Rogue having to infiltrate a nobleman's party to steal an important artifact, or pass behind enemy lines for an assassination, etc... The problem might lie in the fact that what he sees as cool is kind of what you can do in Skyrim, for instance : pickpocketing anyone, convincing NPCs of anything, and so on
Jul 28, 2019 at 11:30 comment added LaBaguette @KorvinStarmast Currently, there are 6 players, including the PC "played" by the GM in our campaign
Jul 28, 2019 at 0:43 history became hot network question
Jul 28, 2019 at 0:40 comment added TheVagrantDog Question about the statement "John likes being cool"- does he get the opportunity to do so? To gear the question toward your examples, does his barbarian normally get to take on hordes of baddies, does his rogue regularly get asked to sneak into secure chambers, etc.? Or do such things run counter to the style of game you're playing with him?
Jul 27, 2019 at 21:00 history tweeted twitter.com/StackRPG/status/1155221407305015296
Jul 27, 2019 at 20:24 answer added John timeline score: 16
Jul 27, 2019 at 19:46 answer added Catar4 timeline score: 26
Jul 27, 2019 at 19:02 history edited KorvinStarmast CC BY-SA 4.0
deleted 278 characters in body
Jul 27, 2019 at 16:40 review First posts
Jul 27, 2019 at 18:02
Jul 27, 2019 at 16:35 history asked LaBaguette CC BY-SA 4.0