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His level will be 4 or 5, and multiclassing is allowed. We only intend to have him around for a session or two.

His level will be 4 or 5, and multiclassing is allowed. We only intend to have him around for a session or two.

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First of all, I could make him whatever I wanted and just not disclose anything to my fellow players when they inevitableinevitably ask "So what's the class of your new character?" but that's will just raise alarms, which at least at the beginning I want to avoid.

First of all, I could make him whatever I wanted and just not disclose anything to my fellow players when they inevitable ask "So what's the class of your new character?" but that's will just raise alarms, which at least at the beginning I want to avoid.

First of all, I could make him whatever I wanted and just not disclose anything to my fellow players when they inevitably ask "So what's the class of your new character?" but that's will just raise alarms, which at least at the beginning I want to avoid.

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First of all, I could make him whatever I wanted and just not disclose anything to my fellow players when they inevitable ask "So what's the class of your new character?" but that's will just raise alarms, which at least at the beginning I want to avoid.

If I claim openly to the players that I am of the same class I will actually play, I might find myself in a serious disadvantage in combat. I can't make him a Wizard, Sorcerer or Warlock, as he can't use real magic; hence he would be mostly useless in combat (at most stabbing with a dagger or hitting with a staff). On the other hand, he cannot be a Barbarian or a Warrior, as it would be strange for him to be competent at divination.

Another option is to claim to be something to the players but actually be something different on the sheet. I thought of finding a class for him which is capable in physical combat, and which has a subclass/background which can make use of magic (something similar to Arcane Warrior). The players would believe him to be of that subclass, while his actual subclass would be another one. Arcane Warrior itself doesn't work as they can't use divination, but that would be the idea.,

I can't make him a Wizard, Sorcerer or Warlock, as he can't use real magic; hence he would be mostly useless in combat (at most stabbing with a dagger or hitting with a staff). On the other hand, he cannot be a Barbarian or a Warrior, as it would be strange for him to be competent at divination.

I thought of finding a class for him which is capable in physical combat, and which has a subclass/background which can make use of magic (something similar to Arcane Warrior). The players would believe him to be of that subclass, while his actual subclass would be another one. Arcane Warrior itself doesn't work as they can't use divination, but that would be the idea.,

First of all, I could make him whatever I wanted and just not disclose anything to my fellow players when they inevitable ask "So what's the class of your new character?" but that's will just raise alarms, which at least at the beginning I want to avoid.

If I claim openly to the players that I am of the same class I will actually play, I might find myself in a serious disadvantage in combat. I can't make him a Wizard, Sorcerer or Warlock, as he can't use real magic; hence he would be mostly useless in combat (at most stabbing with a dagger or hitting with a staff). On the other hand, he cannot be a Barbarian or a Warrior, as it would be strange for him to be competent at divination.

Another option is to claim to be something to the players but actually be something different on the sheet. I thought of finding a class for him which is capable in physical combat, and which has a subclass/background which can make use of magic (something similar to Arcane Warrior). The players would believe him to be of that subclass, while his actual subclass would be another one. Arcane Warrior itself doesn't work as they can't use divination, but that would be the idea.

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