Skip to main content

You are not logged in. Your edit will be placed in a queue until it is peer reviewed.

We welcome edits that make the post easier to understand and more valuable for readers. Because community members review edits, please try to make the post substantially better than how you found it, for example, by fixing grammar or adding additional resources and hyperlinks.

Required fields*

7
  • \$\begingroup\$ Raised skeletons are not summoned creatures in most editions, and are worth experience points. That being said, making it clear that the encounter is a puzzle isn't a bad idea. \$\endgroup\$ Commented Aug 22, 2014 at 5:15
  • 2
    \$\begingroup\$ If your answer has to include phrases like "in most editions," where "most" might not include the querent's situation, it's probably best to wait for clarification before answering. This looks like a good answer if it applies to the question, though. \$\endgroup\$ Commented Aug 22, 2014 at 5:18
  • 1
    \$\begingroup\$ To be fair, I've never played 1st (I'm assuming it exists, but I've never seen it) and very barely touched 4th, that was a clarification of my personal inexperience with every DnD system. As far as GMJoe's comment, if he's making them right there as the PCs are fighting him, he's using a class feature rather than having additional monsters support him. As a DM, I'd skin it as summoning them so he's not throwing away thousands of gp of onyx during the encounter, and just fluff it as animating them. (Technically, "raise" is never the right terminology here.) \$\endgroup\$ Commented Aug 22, 2014 at 9:24
  • 2
    \$\begingroup\$ I like that, the image of the necromancer grabbing a gem from a pile, dropping into a brazier and watching it go up in smoke would drive most PC's in a frenzy of avarice induced creativity. \$\endgroup\$ Commented Aug 23, 2014 at 6:44
  • \$\begingroup\$ It does sound like these are summoned skeletons. This corridor would have to be an incredible boneyard for this to be actually raising them. \$\endgroup\$ Commented Aug 23, 2014 at 15:38