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Feb 3, 2021 at 17:28 review Close votes
Feb 3, 2021 at 18:44
Mar 1, 2015 at 17:12 answer added Brian Vencill timeline score: 1
Jan 27, 2015 at 19:38 answer added Seamus Harrison timeline score: 0
Jan 23, 2015 at 19:14 history edited Kris Bahnsen CC BY-SA 3.0
added 972 characters in body
Jan 23, 2015 at 19:06 comment added Kris Bahnsen @SeamusHarrison there is no defined "turn." Various aspects of play take X amount of time, and unfortunately there are many things in the manual that don't specify a time. I simply infer that these actions take 1 minute, which is the base measure of time; nothing stated in the manual can take less than 1 minute to complete.
Jan 20, 2015 at 17:54 comment added Seamus Harrison is a turn considered to be a set interval of time E.G. a turn is 1 min?
Nov 19, 2014 at 11:14 answer added jbowtie timeline score: 0
Nov 7, 2014 at 20:35 comment added Kris Bahnsen Since I have gotten no responses, this is what I plan on doing. In two weeks were having another session, once that comes I will be attempting the graph paper method outlined here: How to Keep Track of Campaign Timeline. I am also working on a python+curses application to create a clean and neat interface for this, with a backend that should be generic, and a more specific front-end. Once I test both types of timekeeping out, I will report back here with more information.
Nov 3, 2014 at 20:10 comment added Kris Bahnsen @fgysin Its fantastic so far! It also helps that I am playing with a group of crazy people. The fat bun successfully pinned a ferret, and the proceeded to tie said ferret in to a knot.
Nov 3, 2014 at 16:07 comment added fgysin Let me just say that after reading your question this game sounds totally bonkers. In a good way. :)
Nov 3, 2014 at 5:36 comment added Kris Bahnsen @SevenSidedDie That is certainly an option, and was something I came across previously. However, there are some aspects of play that do mildly complicate it. If no other suggestions come up, it would be something I implement, or I might create my own application to keep track of this. I just hate re-inventing the wheel.
S Nov 3, 2014 at 2:37 history suggested Please stop being evil
added a tag
Nov 3, 2014 at 2:04 review Suggested edits
S Nov 3, 2014 at 2:37
Nov 2, 2014 at 8:59 comment added SevenSidedDie The scale is different, but I think the problem and its solution might be the same as in this question: How to keep track of campaign timeline? Do the answers there help you?
Nov 2, 2014 at 8:10 history tweeted twitter.com/#!/StackRPG/status/528821360626106368
Nov 2, 2014 at 7:37 comment added Kris Bahnsen Thank you for adding the bunnies-and-burrows tag! I was sad to see it didn't exist, but it is an almost 40 year old game so its not surprising.
Nov 2, 2014 at 6:16 history edited Brian Ballsun-Stanton
edited tags
Nov 2, 2014 at 5:14 review First posts
Nov 2, 2014 at 11:25
Nov 2, 2014 at 5:11 history asked Kris Bahnsen CC BY-SA 3.0