Skip to main content

You are not logged in. Your edit will be placed in a queue until it is peer reviewed.

We welcome edits that make the post easier to understand and more valuable for readers. Because community members review edits, please try to make the post substantially better than how you found it, for example, by fixing grammar or adding additional resources and hyperlinks.

Required fields*

3
  • 2
    \$\begingroup\$ This makes sense, the same as the wizard's spell abilities taking a lifetime to learn, until the fighter's level gives that wizard ALL of the weapons knowledge, and the armor proficiencies, when I'm thinking of one, solitary weapon. Oh well, that one level of Fighter does seem to bring a lot with it, so it is probably the best option. Thanks much! \$\endgroup\$ Commented Aug 3, 2016 at 14:15
  • \$\begingroup\$ @Venkelos While a single level dip may not be the best in terms of verisimilitude, or "realism" it works well enough from a game mechanics perspective. You can still work with your DM to fold that multi classing choice into the story of your character within the campaign. \$\endgroup\$ Commented Aug 3, 2016 at 14:52
  • 4
    \$\begingroup\$ @Dennisch the question has morphed significantly since you answered; I think your post still contains all of the right ideas, but it no longer really reads like a direct answer to OP. Can I suggest you head up your post with something like "No, you can't train weapon proficiencies, per PHB p.*whatever*, and here's why that makes so much sense..." \$\endgroup\$ Commented Aug 3, 2016 at 15:29