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BlueMoon93
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During a fight in a semi-flooded room, one of my players wanted to use Shocking Grasp on the water:

Lightning springs from your hand to deliver a shock to a creature you try to touch. Make a melee spell attack...On a hit, the target takes 1d8 lightning damage, and it can’t take reactions until the start of its next turn.

Wanting to reward him for a creative use of the spell, I allowed it, using an attack roll of AC 10 and hitting all creatures within 10ft of the spot (including caster).

Is there any rule for these situations? I want to reward creativity without unbalancing spells that are meanmeant for single-target use.

During a fight in a semi-flooded room, one of my players wanted to use Shocking Grasp on the water:

Lightning springs from your hand to deliver a shock to a creature you try to touch. Make a melee spell attack...On a hit, the target takes 1d8 lightning damage, and it can’t take reactions until the start of its next turn.

Wanting to reward him for a creative use of the spell, I allowed it, using an attack roll of AC 10 and hitting all creatures within 10ft of the spot (including caster).

Is there any rule for these situations? I want to reward creativity without unbalancing spells that are mean for single-target use.

During a fight in a semi-flooded room, one of my players wanted to use Shocking Grasp on the water:

Lightning springs from your hand to deliver a shock to a creature you try to touch. Make a melee spell attack...On a hit, the target takes 1d8 lightning damage, and it can’t take reactions until the start of its next turn.

Wanting to reward him for a creative use of the spell, I allowed it, using an attack roll of AC 10 and hitting all creatures within 10ft of the spot (including caster).

Is there any rule for these situations? I want to reward creativity without unbalancing spells that are meant for single-target use.

Changed quote to use 5e shocking grasp
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During a fight in a semi-flooded room, one of my players wanted to use Shocking Grasp on the water:

Your successful meleeLightning springs from your hand to deliver a shock to a creature you try to touch. Make a melee spell attack deals 1d6 points of electricity...On a hit, the target takes 1d8 lightning damage per caster level, and it can’t take reactions until the start of its next turn.

Wanting to reward him for a creative use of the spell, I allowed it, using an attack roll of AC 10 and hitting all creatures within 10ft of the spot (including caster).

Is there any rule for these situations? I want to reward creativity without unbalancing spells that are mean for single-target use.

During a fight in a semi-flooded room, one of my players wanted to use Shocking Grasp on the water:

Your successful melee touch attack deals 1d6 points of electricity damage per caster level.

Wanting to reward him for a creative use of the spell, I allowed it, using an attack roll of AC 10 and hitting all creatures within 10ft of the spot (including caster).

Is there any rule for these situations? I want to reward creativity without unbalancing spells that are mean for single-target use.

During a fight in a semi-flooded room, one of my players wanted to use Shocking Grasp on the water:

Lightning springs from your hand to deliver a shock to a creature you try to touch. Make a melee spell attack...On a hit, the target takes 1d8 lightning damage, and it can’t take reactions until the start of its next turn.

Wanting to reward him for a creative use of the spell, I allowed it, using an attack roll of AC 10 and hitting all creatures within 10ft of the spot (including caster).

Is there any rule for these situations? I want to reward creativity without unbalancing spells that are mean for single-target use.

match title to question body; copyedit
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SevenSidedDie
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During a fight in a semi-flooded room, one of my players wanted to use Shocking Grasp inon the water:

Your successful melee touch attack deals 1d6 points of electricity damage per caster level.

Wanting to reward him for a creative use of the spell, I allowed it, using an attack roll of DC10AC 10 and hitting all unitscreatures within 10ft of castthe spot (including caster).

Is there any rule for these situations? I want to reward creativity without unbalancing spells that are mean tofor single-target use.

During a fight in a semi-flooded room, one of my players wanted to use Shocking Grasp in the water:

Your successful melee touch attack deals 1d6 points of electricity damage per caster level.

Wanting to reward him for a creative use of the spell, I allowed it, using an attack roll of DC10 and hitting all units within 10ft of cast (including caster).

Is there any rule for these situations? I want to reward creativity without unbalancing spells that are mean to single-target use.

During a fight in a semi-flooded room, one of my players wanted to use Shocking Grasp on the water:

Your successful melee touch attack deals 1d6 points of electricity damage per caster level.

Wanting to reward him for a creative use of the spell, I allowed it, using an attack roll of AC 10 and hitting all creatures within 10ft of the spot (including caster).

Is there any rule for these situations? I want to reward creativity without unbalancing spells that are mean for single-target use.

match title to question body
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SevenSidedDie
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BlueMoon93
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