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Jun 16, 2020 at 10:23 history edited CommunityBot
Commonmark migration
Apr 3, 2017 at 7:55 comment added Anne Aunyme the ability to fly is indeed typically a 3rd lvl spell, but the ability to fly during a long time is typically a 5rd one
Apr 1, 2017 at 14:50 comment added Matthieu M. A note regarding "tailored" challenges: I personally favor Angry DM's approach of tailoring the challenge for the "average party". That is, you "rehearse" the encounter for a regular party (say Wizard, Cleric, Rogue, Fighter) of the appropriate level, avoid success to be tied to preparing a specific spell/succeeding in a specific skill check/... and then just do a sanity check that your actual party should be able to deal with it. This avoids "overfitting" the challenge, which ultimately reduces player agencies since no matter what build they evolve the challenge is always the same difficulty.
Apr 1, 2017 at 10:43 history answered Tommi CC BY-SA 3.0