Timeline for Is level five permanent flight overpowered?
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| Apr 9, 2017 at 16:29 | comment | added | Hey I Can Chan | @fectin My point is, without knowing the campaign, there's really no way to gauge the combat efficacy of no-action-cost-too-start, at-will flight when possessed by a creature that normally doesn't have it except by what the game tells readers such an ability is worth. We're both without context sufficient to place a substantially different value on such flight. (And I appreciate your open-mindedness and willingness to examine this from another perspective. Thanks.) | |
| Apr 9, 2017 at 16:01 | comment | added | fectin | @HeyICanChan Yes and no. Levitation trivializes most of the same encounters in most of the same ways, and it's a level 2 spell. Heck, climbing trees or having a horse+bow gets about half of what fly does. So, yes: it is very valuable in a "win D&D" sense, but no: the resource cost of fly + similar effects in the game does not reflect that value. (again, fantastic answer, I'm just picking on your cost value) | |
| Apr 8, 2017 at 20:38 | comment | added | Hey I Can Chan | @fectin RE: "Answer and comments overvalue flight. " I was sort of hoping the answer was a campaign-neutral evaluation of the cost of flight based on the cost of published items and the requirements of some feats. Also, while I agree that the game overvalues flight as a method of transportation (fast travel over wilderness is achieved trivially), I don't think the game really "overvalues" fight as a method of minimizing encounters (flight during combat can totally dictate an encounter's outcome, but which encounters are so minimized (if any!) depend entirely on the campaign). | |
| Apr 6, 2017 at 20:32 | comment | added | fectin | Answer and comments overvalue flight. A Fancy Hat of Once Per Day Overland Flight should be around 16k. That's also much more resilient to being dispelled. (+1 great answer though) | |
| Apr 4, 2017 at 15:06 | comment | added | ikegami | Another point of comparison: Overland Flight, not Fly, is the long-duration spell, so the player is basically asking for a fast version of Overland Flight. OF can only be cast on oneself and requires a 5th level spell slot. A Pearl of Power puts that value at 25,000 gp on top of the ability to cast 5th level arcane spells. | |
| Apr 2, 2017 at 4:33 | comment | added | Tommi | An excellent way for player character to influence the campaign setting: "If the ability to apply the permanency spell to a fly spell is a recent discovery or if the PC is a super-special snowflake, few campaign-scale accommodations need be made, but, even then, such a radical magical breakthrough should make the PC a target for all sorts of folks who want to duplicate the breakthrough!" | |
| Apr 1, 2017 at 19:09 | history | answered | Hey I Can Chan | CC BY-SA 3.0 |