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Apr 9, 2017 at 16:29 comment added Hey I Can Chan @fectin My point is, without knowing the campaign, there's really no way to gauge the combat efficacy of no-action-cost-too-start, at-will flight when possessed by a creature that normally doesn't have it except by what the game tells readers such an ability is worth. We're both without context sufficient to place a substantially different value on such flight. (And I appreciate your open-mindedness and willingness to examine this from another perspective. Thanks.)
Apr 9, 2017 at 16:01 comment added fectin @HeyICanChan Yes and no. Levitation trivializes most of the same encounters in most of the same ways, and it's a level 2 spell. Heck, climbing trees or having a horse+bow gets about half of what fly does. So, yes: it is very valuable in a "win D&D" sense, but no: the resource cost of fly + similar effects in the game does not reflect that value. (again, fantastic answer, I'm just picking on your cost value)
Apr 8, 2017 at 20:38 comment added Hey I Can Chan @fectin RE: "Answer and comments overvalue flight. " I was sort of hoping the answer was a campaign-neutral evaluation of the cost of flight based on the cost of published items and the requirements of some feats. Also, while I agree that the game overvalues flight as a method of transportation (fast travel over wilderness is achieved trivially), I don't think the game really "overvalues" fight as a method of minimizing encounters (flight during combat can totally dictate an encounter's outcome, but which encounters are so minimized (if any!) depend entirely on the campaign).
Apr 6, 2017 at 20:32 comment added fectin Answer and comments overvalue flight. A Fancy Hat of Once Per Day Overland Flight should be around 16k. That's also much more resilient to being dispelled. (+1 great answer though)
Apr 4, 2017 at 15:06 comment added ikegami Another point of comparison: Overland Flight, not Fly, is the long-duration spell, so the player is basically asking for a fast version of Overland Flight. OF can only be cast on oneself and requires a 5th level spell slot. A Pearl of Power puts that value at 25,000 gp on top of the ability to cast 5th level arcane spells.
Apr 2, 2017 at 4:33 comment added Tommi An excellent way for player character to influence the campaign setting: "If the ability to apply the permanency spell to a fly spell is a recent discovery or if the PC is a super-special snowflake, few campaign-scale accommodations need be made, but, even then, such a radical magical breakthrough should make the PC a target for all sorts of folks who want to duplicate the breakthrough!"
Apr 1, 2017 at 19:09 history answered Hey I Can Chan CC BY-SA 3.0