Questions tagged [apocalypse-world]
Apocalypse World is a storytelling game by Lumpley Games that tells the story of a world in the aftermath of some unknown event- something that destroyed the golden age and left man in a place of blood, sex, and violence. *This is what we’ve got, yes. What are you going to make of it?*
54 questions
6 votes
1 answer
239 views
How does the lifestyle move work in the first session?
From Apocalypse World 2nd edition: Lifestyle and gigs at the start of play: At the beginning of the first session, have everyone make the lifestyle move, but tell them that in session ...
9 votes
1 answer
228 views
Can I pump my damage repeatedly when using the 'Burned Over' battle move?
Here's the do battle move from the Burned Over hackbook: When you do battle with someone, exchange harm, but first roll+Hard. On a 10+, you hold 4 against your enemy. On a 7–9, you hold 3 against ...
15 votes
1 answer
400 views
How can I, as the MC, manage conflict between PCs?
I'm on my first campaign of Apocalypse World, and I'm finding it very interesting. The PCs all started on kinda good terms, and they hang at the Maestro'D bar. But a new War Lord has come and ...
20 votes
8 answers
8k views
What to do about the NPC massacre?
In my campaign, everything is constantly going badly. The Source has been destroyed, devastating the local region. The main hardhold was shelled with white phosphorous. Almost all of the NPCs (...
4 votes
1 answer
208 views
Can a Waterbearer relent on his embargo?
Embargo: you can go aggro with deprivation as your weapon, inflicting d-harm (water). When the Waterbearer goes aggro and the victim chooses to suck it up, it's a little bit of a strange situation. ...
9 votes
2 answers
740 views
What triggers the "open your brain" move?
One of the basic moves in Apocalyse World is "open your brain to the world's psychic maelstrom". The trigger for this move is: When you open your brain to the world's psychic maelstrom... What kinds ...
15 votes
3 answers
2k views
Do the rules allow unlimited experience through Hx gains?
Looking over the basic playbook for Apocalypse World, some of the rules seem like they would allow two (or more) cooperating players to quickly and trivially gain as much experience as they want. For ...
21 votes
3 answers
2k views
Can a player choose not to trigger a Move?
As far as I understand, not all player actions trigger moves. For instance, if a player announces "I walk into the tavern and sit down to a table", he just does it. When it's a normal tavern, and the ...
7 votes
1 answer
473 views
A player character is threatening another character with violence. Which move should be triggered?
One of the PCs in my Apocalypse World game is holding another character at gunpoint, demanding their service and property by violence. Which move should this trigger? Go Aggro seems like a natural ...
9 votes
3 answers
597 views
Trying Again and "group perception" problem in AW
In Apocalypse World, is it possible to try the same action more than one time? Let's say Bob is trying to sneak on an enemy's base, and fail to Do Something Under Fire - after I make as hard and ...
4 votes
1 answer
323 views
Can anyone give me examples of Breeding Pits?
I'm new to this game and so far I have managed to understand most of the concepts quite clearly - but a problem I'm having is trying to come up with a good idea of what a Breeding Pit (as in the the ...
25 votes
3 answers
2k views
What if my Apocalypse World doesn't have cars?
Vehicles show up in a lot of places in Apocalypse World. The Driver. The Chopper and their gang. The Hardholder's garage. Several playbooks' advances. The road war moves. Heck, optionally, everyone ...
9 votes
2 answers
310 views
Negative effects of the Help move in social interactions?
I recently ran my first game of Apocalypse World. Generally, I had a fun time coming up with cool ways to make my MC moves and manage the negative effect of player moves. However, during a very low-...
5 votes
2 answers
1k views
PbtA System Making Custom moves and Classes for Mech Pilots [closed]
I need some help with the mechanics of piloting mechs. I'm thinking about running a post-post-apocalyptic campaign (kind of like Numenera) and would like to have being a mech pilot as a playbook ...
7 votes
1 answer
494 views
What constitutes "seeing a Faceless unmasked"?
The Faceless playbook of Apocalypse World (both 1e and 2e limited playbooks) states the following: The Unexpected: when someone sees you unmasked for the first time, they take s-harm, in addition to ...