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Questions tagged [tremulus]

tremulus is a storytelling RPG about create a haunting story in the vein of HP Lovecraft's works. It is based on Vincent Baker's Apocalypse World and influenced by elements of Fiasco and FATE.

13 votes
1 answer
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There are a few situations that keep on coming up in my tremulus game that I don't really know how to handle with any of the default moves. That is to say, players keep having their characters do ...
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3 votes
1 answer
156 views

The question applies equally to harm. Once again, these rules may very well be a straight port from Apocalypse World, so knowledge of the latter probably applies. If a character has suffered 3 or more ...
Magician's user avatar
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6 votes
1 answer
419 views

According to the philosophy of the Apocalypse World Engine, when PCs make a move and fail the roll, the story should still get advanced somehow. In effect, it's time for the GM to make a move of their ...
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12 votes
2 answers
555 views

Wealth in tremulus doesn't make sense to me. Its value increases exponentially (nice dinner costs 1 wealth point, an old car 3, chartering a plane 5), while its expenditure and earning is linear. So a ...
Magician's user avatar
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6 votes
2 answers
739 views

In tremulus, a "storytelling game of lovecraftian horror", there exists the concept of framework, a slightly formalized way of describing key points of a scenario. One of the elements of the framework ...
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