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replaced http://meta.stackexchange.com/ with https://meta.stackexchange.com/
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Okay, let me clear about something: there is more to the Stack Exchange team than Joel or the dev team. For one, there's the team I'm on: your (hopefully beloved) Community ManagersCommunity Managers. And, in fact, we even hired on one of your moderators based on her work here. So, no, the company doesn't hate Programmers. Denying your community's complicated history would be foolish and short-sighted, and a great number of really excellent lessons were learned over the course of the last two years.

Okay, let me clear about something: there is more to the Stack Exchange team than Joel or the dev team. For one, there's the team I'm on: your (hopefully beloved) Community Managers. And, in fact, we even hired on one of your moderators based on her work here. So, no, the company doesn't hate Programmers. Denying your community's complicated history would be foolish and short-sighted, and a great number of really excellent lessons were learned over the course of the last two years.

Okay, let me clear about something: there is more to the Stack Exchange team than Joel or the dev team. For one, there's the team I'm on: your (hopefully beloved) Community Managers. And, in fact, we even hired on one of your moderators based on her work here. So, no, the company doesn't hate Programmers. Denying your community's complicated history would be foolish and short-sighted, and a great number of really excellent lessons were learned over the course of the last two years.

replaced http://meta.programmers.stackexchange.com/ with https://softwareengineering.meta.stackexchange.com/
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replaced http://meta.programmers.stackexchange.com/ with https://softwareengineering.meta.stackexchange.com/
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Okay, let me clear about something: there is more to the Stack Exchange team than Joel or the dev team. For one, there's the team I'm on: your (hopefully beloved) Community Managers. And, in fact, we even hired on one of your moderatorshired on one of your moderators based on her work here. So, no, the company doesn't hate Programmers. Denying your community's complicated history would be foolish and short-sighted, and a great number of really excellent lessons were learned over the course of the last two years.

Design bugs are usually handled by our always-wonderful, one-man design team of Jin YangJin Yang. Jin is literally one single person handling all site design issues across the network. Jin also does the design for our marketing initiatives, some of our advertising, helps us make fliers and small promo items, puts together top user swagputs together top user swag and a whole host of things.

Look, I'm sympathetic. I really, really am. I've been working on making features happen on some of our other sites for months now. The toughest is knowing that doing a fun, exciting eventdoing a fun, exciting event would basically "cost" us a feature for a site. All decisions regarding dev allocations are made with great care and after a lot of deliberation. We don't just assign development time to things willy-nilly because we cannot do so. It's literally a thing we can't do.

Okay, let me clear about something: there is more to the Stack Exchange team than Joel or the dev team. For one, there's the team I'm on: your (hopefully beloved) Community Managers. And, in fact, we even hired on one of your moderators based on her work here. So, no, the company doesn't hate Programmers. Denying your community's complicated history would be foolish and short-sighted, and a great number of really excellent lessons were learned over the course of the last two years.

Design bugs are usually handled by our always-wonderful, one-man design team of Jin Yang. Jin is literally one single person handling all site design issues across the network. Jin also does the design for our marketing initiatives, some of our advertising, helps us make fliers and small promo items, puts together top user swag and a whole host of things.

Look, I'm sympathetic. I really, really am. I've been working on making features happen on some of our other sites for months now. The toughest is knowing that doing a fun, exciting event would basically "cost" us a feature for a site. All decisions regarding dev allocations are made with great care and after a lot of deliberation. We don't just assign development time to things willy-nilly because we cannot do so. It's literally a thing we can't do.

Okay, let me clear about something: there is more to the Stack Exchange team than Joel or the dev team. For one, there's the team I'm on: your (hopefully beloved) Community Managers. And, in fact, we even hired on one of your moderators based on her work here. So, no, the company doesn't hate Programmers. Denying your community's complicated history would be foolish and short-sighted, and a great number of really excellent lessons were learned over the course of the last two years.

Design bugs are usually handled by our always-wonderful, one-man design team of Jin Yang. Jin is literally one single person handling all site design issues across the network. Jin also does the design for our marketing initiatives, some of our advertising, helps us make fliers and small promo items, puts together top user swag and a whole host of things.

Look, I'm sympathetic. I really, really am. I've been working on making features happen on some of our other sites for months now. The toughest is knowing that doing a fun, exciting event would basically "cost" us a feature for a site. All decisions regarding dev allocations are made with great care and after a lot of deliberation. We don't just assign development time to things willy-nilly because we cannot do so. It's literally a thing we can't do.

replaced http://meta.boardgames.stackexchange.com/ with https://boardgames.meta.stackexchange.com/
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Fixup of bad MSO links to MSE links migration
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Migration of MSO links to MSE links
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yannis Mod
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