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Apr 28, 2011 at 20:09 comment added user1249 +1 MonoTouch appears to be the only crossplatform solution including iPhone today.
Apr 28, 2011 at 19:58 comment added greyfade Don't forget about .NET's embedded profile, which runs on the Atmel-based Netduino.
Apr 28, 2011 at 19:06 comment added Jim McKeeth @Prof Plum: Mono is surprisingly complete and in wide spread use. It may not be 100% compatible with the latest .NET, but if you test against the compiler then you will know it works - only use the features that are supported in Mono, which is enough to get were you want to go.
Apr 28, 2011 at 18:48 history edited Jim McKeeth CC BY-SA 3.0
Updated MonoDroid -> Mono for Android and link
Apr 28, 2011 at 15:55 comment added user3792 Ordinarily I would question the use of Mono, due to the fact that its not complete, but this project seems simple enough to put onto any of those platforms.
Oct 7, 2010 at 13:01 comment added Allon Guralnek Didn't know about MonoDroid or BlackBerry .NET. Red Five Labs used to make a .NET runtime for Symbian called Net60, but they went out of business. Also, don't forget the .NET Compact Framework for Windows Mobile devices, the .NET Micro Framework for embedded devices, and XNA for Windows Phone 7, Xbox 360 and Zune. EDIT: Silverlight appears to be supported on Symbian S60v5 too.
Oct 6, 2010 at 23:14 history answered Jim McKeeth CC BY-SA 2.5