Timeline for Applying SOLID principles
Current License: CC BY-SA 3.0
12 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Aug 2, 2012 at 13:18 | comment | added | LCJ | Please refer programmers.stackexchange.com/questions/155852/… for more on S.O.L.I.D principles | |
| Sep 5, 2011 at 8:24 | vote | accept | Tim Meyer | ||
| Sep 2, 2011 at 20:27 | answer | added | kevin cline | timeline score: 1 | |
| Sep 2, 2011 at 13:29 | answer | added | Doc Brown | timeline score: 8 | |
| S Sep 2, 2011 at 12:04 | history | suggested | gnat | CC BY-SA 3.0 | S.O.L.I.D. -> [S.O.L.I.D.](http://en.wikipedia.org/wiki/SOLID_%28object-oriented_design%29) |
| Sep 2, 2011 at 12:01 | review | Suggested edits | |||
| S Sep 2, 2011 at 12:04 | |||||
| Sep 2, 2011 at 10:31 | comment | added | Péter Török | Yes, but the application of patterns and refactorings is language dependent. E.g. @back2dos suggested AOP in his answer below, which obviously doesn't apply to C++. | |
| Sep 2, 2011 at 10:01 | comment | added | Tim Meyer | I am using C++ but I was trying to keep it out of the discussion as you could have this problem in any language | |
| Sep 2, 2011 at 9:51 | answer | added | back2dos | timeline score: 2 | |
| Sep 2, 2011 at 9:42 | history | tweeted | twitter.com/#!/StackProgrammer/status/109561899389157376 | ||
| Sep 2, 2011 at 9:36 | comment | added | Péter Török | What language you are using? Could you post at least some skeleton code? It is very hard to discuss code quality and possible refactorings without seeing actual code. | |
| Sep 2, 2011 at 9:21 | history | asked | Tim Meyer | CC BY-SA 3.0 |