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Aki K
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I agree with the rest of the answers but to answer the what is the time difference question directly.

Roy Osherove in his book The Art of Unit Testing, Second Edition page 200 did a case study of implementing similarly sized projects with similar teams (skill wise) for two different clients where one team did testing while the other one did not.

His results were like so:

enter image description hereTeam progress and output measured with and without tests

So in the end of a project you get both less time and fewer bugs. This of course depends on how big a project is.

I agree with the rest of the answers but to answer the what is the time difference question directly.

Roy Osherove in his book The Art of Unit Testing, Second Edition page 200 did a case study of implementing similarly sized projects with similar teams (skill wise) for two different clients where one team did testing while the other one did not.

His results were like so:

enter image description here

So in the end of a project you get both less time and fewer bugs. This of course depends on how big a project is.

I agree with the rest of the answers but to answer the what is the time difference question directly.

Roy Osherove in his book The Art of Unit Testing, Second Edition page 200 did a case study of implementing similarly sized projects with similar teams (skill wise) for two different clients where one team did testing while the other one did not.

His results were like so:

Team progress and output measured with and without tests

So in the end of a project you get both less time and fewer bugs. This of course depends on how big a project is.

I agree with the rest of the answers but to answer the what is the time difference question directly.

Roy Osherove in his book The Art of Unit Testing, Second Edition page 200 did a case study of implementing similarly sized projects with similar teams (skill wise) for two different clients where one team did testing while the other one did not.

His results were like so:

enter image description here

So in the end of a project you get both less time and lessfewer bugs. This of course depends on how big a project is.

I agree with the rest of the answers but to answer the what is the time difference question directly.

Roy Osherove in his book The Art of Unit Testing, Second Edition page 200 did a case study of implementing similarly sized projects with similar teams (skill wise) for two different clients where one team did testing while the other one did not.

His results were like so:

enter image description here

So in the end of a project you get both less time and less bugs. This of course depends on how big a project is.

I agree with the rest of the answers but to answer the what is the time difference question directly.

Roy Osherove in his book The Art of Unit Testing, Second Edition page 200 did a case study of implementing similarly sized projects with similar teams (skill wise) for two different clients where one team did testing while the other one did not.

His results were like so:

enter image description here

So in the end of a project you get both less time and fewer bugs. This of course depends on how big a project is.

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Source Link
Aki K
  • 1.1k
  • 1
  • 6
  • 10

I agree with the rest of the answers but to answer the what is the time difference question directly.

Roy Osherove in his book The Art of Unit Testing, Second Edition page 200 did a case study of implementing similarly sized projects with similar teams (skill wise) for two different clients where one team did testing while the other one did not.

His results were like so:

enter image description here

So in total implementation timethe end of a project you get both less time and less bugs. This of course depends on how big a project is.

I agree with the rest of the answers but to answer the what is the time difference question directly.

Roy Osherove in his book The Art of Unit Testing, Second Edition page 200 did a case study of implementing similarly sized projects with similar teams (skill wise) for two different clients where one team did testing while the other one did not.

His results were like so:

enter image description here

So in total implementation time you get both less time and less bugs. This of course depends on how big a project is.

I agree with the rest of the answers but to answer the what is the time difference question directly.

Roy Osherove in his book The Art of Unit Testing, Second Edition page 200 did a case study of implementing similarly sized projects with similar teams (skill wise) for two different clients where one team did testing while the other one did not.

His results were like so:

enter image description here

So in the end of a project you get both less time and less bugs. This of course depends on how big a project is.

Source Link
Aki K
  • 1.1k
  • 1
  • 6
  • 10
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