Timeline for How can we effectively manage software projects without killing creativity?
Current License: CC BY-SA 3.0
6 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Aug 21, 2017 at 23:34 | comment | added | guillaume31 | "IOW, deliver crap that meets the schedule" - no: IOW, find the cleverest spot in the spectrum between delivering crap and goldplating. Quality is not a boolean, it's a continuum. | |
| Aug 21, 2017 at 21:56 | comment | added | Dunk | Re:"traded off quality, extensibility or scope for time". IOW, deliver crap that meets the schedule. I can think of nothing that would kill my motivation and creativity more than having to deliver crap on a regular basis. So I can't agree even a little bit that time can be creative constraint. A necessary business constraint, yes. Creative constraint, no. | |
| Aug 21, 2017 at 8:29 | comment | added | guillaume31 | I edited my answer expanding on technical creativity. Hope it helps. | |
| Aug 21, 2017 at 8:23 | history | edited | guillaume31 | CC BY-SA 3.0 | added 1148 characters in body |
| Aug 18, 2017 at 21:42 | comment | added | Frank Puffer | Time limits as such are not an issue. My question is about small tasks that should be completed in hours rather than days. | |
| Aug 18, 2017 at 10:04 | history | answered | guillaume31 | CC BY-SA 3.0 |