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- 7Just make it readable. The compiler will do the rest. What is wrong with multiple return statements? I use them all the time. You also should not have very long expressions as a general rule. If you do, then you are doing something wrong - break things out into smaller functions. Don't worry, the compiler will inline things if it can.Job– Job2011-04-21 16:20:48 +00:00Commented Apr 21, 2011 at 16:20
- 6You get credit for remembering the TDWTF entry/entries(?) and not following their example :) What's wrong with multiple return statements?user7043– user70432011-04-21 16:21:02 +00:00Commented Apr 21, 2011 at 16:21
- 1I try to avoid multiple returns as a rule of thumb as they sometimes (not necessarily here) make it hard to debug. If you have just one return statement, you can put a print at the end of the function and see what it returns.Amarghosh– Amarghosh2011-04-21 16:33:28 +00:00Commented Apr 21, 2011 at 16:33
- If it's C++, you create a log object which logs a message when it goes out of scope, so you don't need to add any explicit print statments.James McLeod– James McLeod2011-04-21 16:41:19 +00:00Commented Apr 21, 2011 at 16:41
- 2Long expressions are much more of a readability problem than multiple return statements. They're also much harder to debug (you can't set a breakpoint in the middle of an expression). I try to avoid using the value of an assignment operation too, again because it decreases clarity…Donal Fellows– Donal Fellows2011-04-24 13:45:02 +00:00Commented Apr 24, 2011 at 13:45
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