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Array.Clear()first begins to beat an explicit loop assignment clearing of an array (setting tofalse,0, ornull). This is consistent with my similar findings above. These separate benchmarks were discovered online here: manski.net/2012/12/net-array-clear-vs-arrayx-0-performanceArray.CopyandBuffer.BlockCopyare strongest when they can operate on machine-word and/or page boundaries. On a 64 bit machine that'll be 4 bytes boundaries. Furthermore, as shown in this post, the overhead of the method call, plus bounds checking, and the lack of locality makesArray.Copya pretty bad choice for small arrays (< 100 or so items). An (unrolled) loop with bounds-checking off will be much faster, as you also found.