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lang-cpp
TestClass* tc = new TestClass(1);you can also writeTestClass tc(1);and it will construct an object with the same value. This is the preferred way in C++ over new/delete. You also missed out on the delete for tc and tc1, so these objects will never be destroyed. C++ doesn't have a garbage collector like C# or Java does, you have to take out the garbage yourself.new(and friends.) If you never manually delete a dynamically allocated object...delete(and friends.)) In C++, automatically allocated objects are (on a typical platform) quickly allocated because they are on the stack, and much safer. (Impossible to leak!) Contrarily, dynamic allocation tends to be slower, and is easy to mess up. Modern C++ uses automatic objects to "own" objects, and will automatically free them when it's time. (They pass ownership around, or share it.) In any case, you need to start from the beginning. Get a good book and read.