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- Thanks for the answer, that's what I guessed after looking more into it. The main project still doesn't compile because of a library linkage error (my bundle depends on Gamekit, so I have included it in the bundle project, but the main project including the bundle fail to link because of missing GameKit functions). I'll keep this thread updated when I found the solution.downstroy– downstroy2021-11-05 15:39:32 +00:00Commented Nov 5, 2021 at 15:39
- Alright, so after struggling for a day, I found out what was the problem. I was generating the main project using unity, and the native GameKitNativebundle, as well as the .mm files are inside the project, under the Assets folder. The problem was I had ticked the .mm files as to be included in the standalone version. So xcode was trying to compile this .mm file directly (in addition to the bundle) and was trying to link it, which failed.downstroy– downstroy2021-11-09 09:09:08 +00:00Commented Nov 9, 2021 at 9:09
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