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As the title implies, I'm trying to get the user of my Android app to select an image from his device (done), I then want to scale the image down (done), compress/convert the image to png and send it to an API as a base64 string.

So I currently resize the image like so:

options.inSampleSize = calculateInSampleSize(options, MAX_IMAGE_DIMENSION, MAX_IMAGE_DIMENSION); options.inJustDecodeBounds = false; Bitmap bitmap = BitmapFactory.decodeFile(path, options); 

I then have a bitmap, which I want to convert to a PNG, and from there to a base64. I found some example code to convert to a PNG and store it on the device here.

try { FileOutputStream out = new FileOutputStream(filename); bmp.compress(Bitmap.CompressFormat.PNG, 90, out); out.close(); } catch (Exception e) { e.printStackTrace(); } 

The problem is that I do not want to save the image. I just want to keep it in memory as a PNG and then convert it further to a base64 string.

Does anybody know how I could convert the image to a png and store it in a variable that way, or even better, convert it to base64 immediately? All tips are welcome!

1 Answer 1

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Try this to convert bitmap into png:

 bitmap.compress(Bitmap.CompressFormat.PNG, quality, outStream); 

Check method's documentation.

You can directly convert bitmap to Base64. Use this for encoding and decoding from and to Base64.

public static String encodeToBase64(Bitmap image) { Bitmap immagex=image; ByteArrayOutputStream baos = new ByteArrayOutputStream(); immagex.compress(Bitmap.CompressFormat.JPEG, 100, baos); byte[] b = baos.toByteArray(); String imageEncoded = Base64.encodeToString(b, Base64.DEFAULT); Log.e("LOOK", imageEncoded); return imageEncoded; } public static Bitmap decodeBase64(String input) { byte[] decodedByte = Base64.decode(input, 0); return BitmapFactory.decodeByteArray(decodedByte, 0, decodedByte.length); } 
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3 Comments

Where does outStream go?
I used Base64.NO_WRAP per this answer: stackoverflow.com/a/32935972/435605
Also, please remember to close streams. Though no really needed here, it's a good practice and prevents some warnings.

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