Reviewing someone's code, in a non-static class, I noticed there were only private static methods. So those are used internally in its class.
interface IDogInterface { void Bark(bool isBarking); } public class GoldenRevier : IDogInterface { public void Bark(bool isBarking) { //Implementation... SomeMethod(); SomeOtherMethod(); AnotherMethod(); } private static void SomeMethod(); private static void SomeOtherMethod(); private static void AnotherMethod(); } Note: there are no static attributes, no getters or setters, only what you saw in the above code.
Why would you make those internal methods static ? I see no benefit doing this.
I see bad logic in the above code... Am I missing something ?
EDIT:
Code edit to highlight the accepted answer meaning.
public class GoldenRevier : IDogInterface { private Bark _bark = new Bark(); public void Bark(bool isBarking) { if(isBarking) { _bark.SetLoudness(5); _bark.Start(); } else { JustChilling(); } } private static void JustChilling() { Console.Write("No barking today, just chilling!"); } }