As you can see in the screenshot, the button height does not adjust to fit the text size, making it look ugly. How can I increase the hight of the buttons, so it does not look stupid. My question is, how do I increase the height of buttons in SwiftUI? I am trying to make the titlescreen of my Minecraft-like game.
struct ContentView: View { var body: some View { GeometryReader { geometry in VStack (spacing: 8) { Text("[Name not disclosed]Craft").font(.system(size: geometry.size.width/8)) Button(action: { }) { Text("Singleplayer").font(.system(size: geometry.size.width/20)) .frame(minWidth: geometry.size.width/2) } Button(action: { }) { Text("Multiplayer").font(.system(size: geometry.size.width/20)) .frame(minWidth: geometry.size.width/2) } HStack (spacing: 8) { Button(action: { }) { Text("Options").font(.system(size: geometry.size.width/20)) .frame(minWidth: (geometry.size.width/4)-16) } Button(action: { exit(EXIT_SUCCESS); }) { Text("Quit Game").font(.system(size: geometry.size.width/20)) .frame(minWidth: (geometry.size.width/4)-16) } } } } } 


