The exact value of 1.1 decimal in binary is non-ending fraction 1.00011001100110011001100(1100).... The double constant 1.1 is 53-bit truncation / approximate value of that mantissa. Now this when converted to float, the mantissa will be represented just in 24 bits.
When the float is converted back to double, the mantissa is now back to 53 bits, but all memory of the digits beyond 24 are lost - the value is zero-extended, and now you're comparing (for example, depending on the rounding behaviour)
1.0001100110011001100110011001100110011001100110011001
and
1.0001100110011001100110000000000000000000000000000000
Now, if you used 1.5 instead of 1.1;
1.5 decimal is exactly 1.1 in binary. It can be presented exactly in just 2 bit mantissa, therefore even the 24 bits of float are an exaggeration... what you have is
1.1000000000000000000000000000000000000000000000000000
and
1.10000000000000000000000
The latter, zero extended to a double would be
1.1000000000000000000000000000000000000000000000000000
which clearly is the same number.
-Wfloat-equalin your compiler. It's a useful warning.