i have one 'C' 'DLL' which can take structures as input, i have to call that dll from my c# program
fallowing are the sample structures i have in c, i have to marshal those structures in my c# code
is i'm doing correct or wrong?
Actual C structures:
typedef struct procedure { char code[8]; }procedure; typedef struct datefield { char date[10]; }datefield; typedef struct p45_clsgs { procedure p45_clsg; datefield p45_clsgdte; }p45_clsgs; C#:
[StructLayout(LayoutKind.Sequential), Serializable] struct procedure { //char code[]; [MarshalAsAttribute(UnmanagedType.ByValTStr, SizeConst = 8)] public string code; } [StructLayout(LayoutKind.Sequential), Serializable] struct datefield { //char date[10]; [MarshalAsAttribute(UnmanagedType.ByValTStr, SizeConst = 10)] public string date; } struct p45_clsgs { public procedure p45_clsg; public datefield p45_clsgdte; } Is my C# structs are correct for the C structs?
What is the equivalent C# structure for the fallowing c structure
typedef struct p45_cldxed24 { procedure p45_cldxed[8]; }p45_cldxed24;