I did not solve the problem analytically but I performed a simulation with 100 different $a/b$ ratios varying from 0.01 to 1. $a$ is the number of dice of player A and $b$ is the number of dice of player $b$. For each ratio I simulated 1000 games and computed the multiplicative constant.
For the dice I assumed a uniform distribution between 0 and 1.
ForIf we take the dicesame ratio the expected value for the multiplicative constant is the same. I assumedtested with a uniform distribution between 0ratio of $0.5$ timing $a$ and 1$b$ up to a factor of 2000. Here the results as scatter plot and density distribution


