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Mar 17, 2018 at 23:37 history edited Rui F Ribeiro CC BY-SA 3.0
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Apr 13, 2017 at 12:36 history edited CommunityBot
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Oct 21, 2015 at 21:03 comment added porg Right! I could send them in the format <SequenceNr>-<TimeStamp>, and still would get the proper diffs, with the timestamp giving enough precision when the issue arose, but beeing freed from the purpose of serving as a UID (unique identifier). Then I can have overlapping timestamps, but always a UID.
Oct 21, 2015 at 8:02 comment added Dmitry Grigoryev Though the question is great (and so are the answers), it's a typical XY problem. You shouldn't test your network connection like that. For what it's worth, you could just send increasing numbers and check if you received all of them.
Nov 13, 2014 at 16:27 answer added Stéphane Chazelas timeline score: 1
Mar 5, 2014 at 3:43 answer added user56318 timeline score: 0
Jan 23, 2014 at 17:16 answer added user56318 timeline score: 0
Jul 24, 2012 at 11:31 comment added porg Am still in the process of testing. Also updated my question with the section Practical purpose / application. Now I realize that even if the timestamp-generator is precisely timed, the later parts in the pipe (tee and nc) also consume their time. I need to consider this too! How would I do this in the solutions: watch --precise, Perl Time::HiRes, shell threading/background ?
Jul 24, 2012 at 11:25 vote accept porg
Jul 24, 2012 at 11:22 history edited porg CC BY-SA 3.0
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Jul 19, 2012 at 23:08 vote accept porg
Jul 24, 2012 at 11:25
Jul 19, 2012 at 11:31 comment added woliveirajr So @porg, you asked the question, received some answers, then more answers... it would help you point if some of the new answers helped, and if you solved your problem in some other way, post that too.
Jul 17, 2012 at 13:59 answer added fwg timeline score: 0
Jul 17, 2012 at 7:48 answer added daniel kullmann timeline score: 30
Jul 17, 2012 at 2:34 comment added BillThor At various times of the day the system is likely to be quite busy, and unless you use a real-time priority you will get slippage. The busier the system the more slippage to expect.
Jul 17, 2012 at 1:44 comment added Joel Cornett Launch each command in it's own thread, that way any IO-related blocking does not throw off your time.
Jul 16, 2012 at 22:35 history tweeted twitter.com/#!/StackUnix/status/224995603275464705
Jul 16, 2012 at 21:34 comment added Hack Saw It strikes me that your timing is always going to be affected by the current operating state of the box. If something causes the program you care about to be unloaded from the cache, you'll get a rise in time, unless you can guarantee that the typical runtime of the program is significantly less than the interval you want. I would want to be on a realtime system, in a significantly stripped down setup with no one else logged on, or in single user mode. Probably a better solution is to modify the program in question to do the loop itself, instead of invoking it from another program.
Jul 16, 2012 at 21:34 answer added tylerl timeline score: 15
Jul 16, 2012 at 21:15 answer added Simon Richter timeline score: 0
Jul 16, 2012 at 20:54 comment added mdpc Have you though of using the REAL TIME scheduling to hopefully minimize the delay on a sleep() call.
Jul 16, 2012 at 20:49 answer added Dave timeline score: 29
Jul 16, 2012 at 20:00 answer added woliveirajr timeline score: 4
Jul 16, 2012 at 19:26 comment added Tilo Wiklund What happens if you nice the process that sleeps?
Jul 16, 2012 at 18:44 answer added cdslashetc timeline score: 1
Jul 16, 2012 at 18:15 answer added Izkata timeline score: 19
Jul 16, 2012 at 17:56 answer added jippie timeline score: 1
Jul 16, 2012 at 17:42 comment added jippie What is the required resolution, accuracy and why do you need it/what are you using it for?
Jul 16, 2012 at 17:21 answer added hhaamu timeline score: 12
Jul 16, 2012 at 17:05 answer added lynxlynxlynx timeline score: 3
Jul 16, 2012 at 16:35 answer added user732 timeline score: 7
Jul 16, 2012 at 15:33 history asked porg CC BY-SA 3.0