Timeline for Using Mesa v18.0.5, but only getting OpenGL v3.0
Current License: CC BY-SA 4.0
4 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Aug 23, 2018 at 15:26 | comment | added | T. K. | I still haven't been able to get glfwWindowHint() to work on my system, but it really does seem to be the "Correct" answer. I guess I'll stick with the hack for now. Thanks for the help. | |
| Aug 23, 2018 at 15:23 | vote | accept | T. K. | ||
| Aug 22, 2018 at 14:04 | comment | added | T. K. | Using glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); causes glfwCreateWindow(640, 480, "Hello World", NULL, NULL); to return null. (As does setting the compatibility profile) glfwOpenWindowHint() is correct for glfw(2) but replaced by glfwWindowHint() in glfw3. I am currently using MESA_GL_VERSION_OVERRIDE as a launch option in my IDE and it works perfectly, allowing me to use the functionality I need. The only problem with it is, as you point out, that's not really what it's for. Many thanks for the help. I think I will keep trying to get the window hints to work. | |
| Aug 22, 2018 at 7:36 | history | answered | Stephen Kitt | CC BY-SA 4.0 |