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Aug 23, 2018 at 15:26 comment added T. K. I still haven't been able to get glfwWindowHint() to work on my system, but it really does seem to be the "Correct" answer. I guess I'll stick with the hack for now. Thanks for the help.
Aug 23, 2018 at 15:23 vote accept T. K.
Aug 22, 2018 at 14:04 comment added T. K. Using glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); causes glfwCreateWindow(640, 480, "Hello World", NULL, NULL); to return null. (As does setting the compatibility profile) glfwOpenWindowHint() is correct for glfw(2) but replaced by glfwWindowHint() in glfw3. I am currently using MESA_GL_VERSION_OVERRIDE as a launch option in my IDE and it works perfectly, allowing me to use the functionality I need. The only problem with it is, as you point out, that's not really what it's for. Many thanks for the help. I think I will keep trying to get the window hints to work.
Aug 22, 2018 at 7:36 history answered Stephen Kitt CC BY-SA 4.0