Timeline for Nvidia Proprietary vs Open drivers - differences?
Current License: CC BY-SA 4.0
9 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Sep 16 at 13:22 | comment | added | Cestarian | The proprietary drivers having features the open driver does not is hogwash, nvidia expects you to run the open driver on 4000 series and newer cards (As in the closed driver won't even run the cards). DLSS works fine on the open drivers, i've used it myself. As an end user you will not be able to tell the difference between the two drivers. | |
| Sep 16 at 12:55 | history | edited | Stephen Kitt | CC BY-SA 4.0 | Link the forum post where NVIDIA confirm that the drivers support the same features. |
| Sep 16 at 12:55 | comment | added | Stephen Kitt | This post from NVIDIA is quite explicit: forums.developer.nvidia.com/t/… | |
| Sep 16 at 12:51 | comment | added | Stephen Kitt | Aren’t the two buttons at the top links to the corresponding sources? | |
| Sep 16 at 12:46 | comment | added | Vlastimil Burián | prnt.sc/7licBTsJ8Q9F | |
| Sep 16 at 12:41 | comment | added | Stephen Kitt | The reason I’m asking is that I suspect the reference you found is comparing the NVIDIA drivers and the Nouveau drivers. The “open kernel” NVIDIA drivers should support DLSS and so on too; see for example github.com/NVIDIA/open-gpu-kernel-modules/issues/781. | |
| Sep 16 at 12:12 | comment | added | Vlastimil Burián | I just found via search: Proprietary drivers have full support for all NVIDIA features, including advanced gaming technologies like DLSS, thus can be a better choice if gaming. (PS: I am testing games here and love DLSS, so I intend to continue on Proprietary drivers). Hope this addition helps someone else. | |
| Aug 23 at 9:35 | vote | accept | Vlastimil Burián | ||
| Aug 23 at 7:06 | history | answered | Stephen Kitt | CC BY-SA 4.0 |