The argument order for == with Nullable<T> in C# should always be the nullable value followed by the non-nullable value.
Here's an example:
int? nullableInt = 42; int nonNullableInt = 42; if (nullableInt == nonNullableInt) { // Do something } In this example, we're comparing a nullable integer value (nullableInt) to a non-nullable integer value (nonNullableInt) using the == operator. The order of the arguments is important - the nullable value should be on the left side and the non-nullable value should be on the right side.
The reason for this order is that the == operator is overloaded for Nullable<T>, so the compiler will use the overload that takes a Nullable<T> value followed by a non-nullable value. If you switch the order of the arguments, the compiler will not be able to find a suitable overload and you will get a compile-time error.
Note that you can also use the Equals method to compare nullable and non-nullable values, like this:
if (nullableInt.Equals(nonNullableInt)) { // Do something } In this case, the order of the arguments does not matter because the Equals method is defined for both nullable and non-nullable values. However, it's generally recommended to use the == operator for consistency with other C# code.
"C# Nullable<T> equality comparison with null"
int? nullableValue = null; bool result = nullableValue == null; // Evaluates to true
"C# Nullable<T> equality comparison with non-null value"
int? nullableValue = 42; bool result = nullableValue == 42; // Evaluates to true
"C# Nullable<T> equality comparison with another Nullable<T>"
int? value1 = 42; int? value2 = 42; bool result = value1 == value2; // Evaluates to true
"C# Nullable<T> equality comparison with different value types"
int? intValue = 42; double? doubleValue = 42.0; bool result = intValue == doubleValue; // Raises a compilation error
"C# Nullable<T> equality comparison with boolean values"
bool? boolValue = true; bool result = boolValue == true; // Evaluates to true
"C# Nullable<T> equality comparison with different nullable value types"
int? intValue = 42; double? doubleValue = 42.0; bool result = intValue == (int?)doubleValue; // Evaluates to true
"C# Nullable<T> equality comparison with custom value types"
struct CustomType { public int Value; } CustomType? customValue = new CustomType { Value = 42 }; bool result = customValue == new CustomType { Value = 42 }; // Raises a compilation error "C# Nullable<T> equality comparison with StringComparison"
string nullableString = "Hello"; bool result = nullableString == "hello" && nullableString == "Hello"; // Evaluates to true
"C# Nullable<T> equality comparison with overridden equality operators"
public class CustomClass { public int Value; } CustomClass? obj1 = new CustomClass { Value = 42 }; CustomClass? obj2 = new CustomClass { Value = 42 }; bool result = obj1 == obj2; // Raises a compilation error unless equality operators are overridden "C# Nullable<T> equality comparison with custom equality comparer"
public class CustomClass { public int Value; } CustomClass? obj1 = new CustomClass { Value = 42 }; CustomClass? obj2 = new CustomClass { Value = 42 }; bool result = EqualityComparer<CustomClass?>.Default.Equals(obj1, obj2); // Evaluates to true autostart android-selector side-effects wifi-direct units-of-measurement ca unit-of-work angular-ui-router enums ms-access-2003