To assign a BitmapImage from a Resources.resx file to the Source property of an Image control in C#, you can use the BitmapImage constructor to create a new instance of the BitmapImage class, passing the resource URI as a Uri parameter.
Here's an example of how to assign a BitmapImage from a Resources.resx file to an Image control:
Add the image to the Resources.resx file in your project. To do this, right-click on the Resources.resx file in the Solution Explorer, select "Add Resource", and choose "Add Existing File".
In your code, create a new instance of the BitmapImage class using the resource URI:
BitmapImage bitmap = new BitmapImage(new Uri("pack://application:,,,/MyProject;component/Resources/myimage.png")); In this example, "MyProject" should be replaced with the name of your project, "Resources" should be replaced with the name of the resource file, and "myimage.png" should be replaced with the name of the image resource.
Note that the pack://application:,,, URI scheme is used to reference the resource file. This syntax is used to reference resources that are compiled into the application.
BitmapImage to the Source property of an Image control:Image myImage = new Image(); myImage.Source = bitmap;
In this example, a new Image control is created and assigned the BitmapImage instance created in the previous step. The Image control can now be added to a UI element or used in other ways as needed.
Alternatively, you can also access the image resource directly from the Resources class using the name of the resource as a string:
BitmapImage bitmap = new BitmapImage(new Uri("pack://application:,,,/MyProject;component/Resources/" + Properties.Resources.myimage)); In this example, "Properties.Resources.myimage" is the name of the resource, where "myimage" is the name of the image resource. This approach can be useful when the name of the resource is not known at compile time.
Assign BitmapImage from Resources.resx to Image.Source using XAML:
<Image Source="{x:Static local:Resources.YourBitmap}" /> Assign BitmapImage from Resources.resx to Image.Source in Code-Behind:
yourImageControl.Source = new BitmapImage(new Uri("pack://application:,,,/YourAssemblyName;component/Resources/YourBitmap.png")); Load BitmapImage from Resources.resx in a WPF Window:
BitmapImage bitmap = new BitmapImage(new Uri("pack://application:,,,/YourAssemblyName;component/Resources/YourBitmap.png")); yourImageControl.Source = bitmap; Assign BitmapImage from Resources.resx to Image.Source with Binding:
<Image Source="{Binding YourBitmap, Source={x:Static local:Resources.ResourceManager}}" /> Assign BitmapImage from Resources.resx to Image.Source in a UserControl:
yourImageControl.Source = new BitmapImage(new Uri("pack://application:,,,/YourAssemblyName;component/Resources/YourBitmap.png")); Assign BitmapImage from Resources.resx to Image.Source with Relative Path:
yourImageControl.Source = new BitmapImage(new Uri("/YourAssemblyName;component/Resources/YourBitmap.png", UriKind.Relative)); Assign BitmapImage from Resources.resx to Image.Source with Stream:
Stream imageStream = Application.GetResourceStream(new Uri("pack://application:,,,/YourAssemblyName;component/Resources/YourBitmap.png")).Stream; BitmapImage bitmap = new BitmapImage(); bitmap.BeginInit(); bitmap.StreamSource = imageStream; bitmap.EndInit(); yourImageControl.Source = bitmap; Assign BitmapImage from Resources.resx to Image.Source with ResourceKey:
<Image Source="{StaticResource YourBitmap}" /> Assign BitmapImage from Resources.resx to Image.Source with Code-Behind and ResourceManager:
BitmapImage bitmap = new BitmapImage(new Uri("pack://application:,,,/YourAssemblyName;component/Resources/YourBitmap.png")); yourImageControl.Source = bitmap; Assign BitmapImage from Resources.resx to Image.Source with Relative Path in WPF Window:
yourImageControl.Source = new BitmapImage(new Uri("pack://application:,,,/YourAssemblyName;component/Resources/YourBitmap.png", UriKind.Relative)); javapns android-uiautomator ssrs-2008-r2 extend location impala capitalization appbar ngx-cookie-service select-query