In C#, you cannot directly assign the result of a switch statement to a variable. However, you can use a variable inside each case block to assign a value and then assign that variable to your desired variable outside the switch statement. Here's an example:
int number = 5; string result; switch (number) { case 1: result = "One"; break; case 2: result = "Two"; break; case 3: result = "Three"; break; default: result = "Other"; break; } // Use the 'result' variable outside the switch statement Console.WriteLine(result); // Output: "Other" In this example, the variable result is declared outside the switch statement. Inside each case block, you can assign a value to the result variable. The break statement ensures that the control flow exits the switch statement after each case block.
After the switch statement, you can use the result variable as needed.
Note that it's essential to have a default case to handle situations where none of the case conditions match the value of the number variable. This ensures that the result variable always has a value, even if it falls back to the default case.
By using an intermediate variable inside each case block and assigning its value to the desired variable outside the switch statement, you can effectively capture the result of the switch statement in C#.
How to set a variable based on a Switch statement result in C#?
int input = 5; int result; switch (input) { case 1: result = 10; break; case 2: result = 20; break; // Add more cases as needed default: result = 0; break; } C# Switch Statement Assign Variable with String Cases
string input = "apple"; string result; switch (input) { case "apple": result = "fruit"; break; case "carrot": result = "vegetable"; break; // Add more cases as needed default: result = "unknown"; break; } Setting a Variable with Switch Expression Result in C#
int input = 3; int result = input switch { 1 => 10, 2 => 20, // Add more cases as needed _ => 0 }; C# Switch Statement Assign Variable with Enum Cases
enum Colors { Red, Green, Blue } Colors input = Colors.Green; int result; switch (input) { case Colors.Red: result = 0xFF0000; break; case Colors.Green: result = 0x00FF00; break; // Add more cases as needed default: result = 0x000000; break; } C# Switch Statement Set Variable with Range Cases
int input = 15; int result; switch (input) { case int n when n < 10: result = 1; break; case int n when n >= 10 && n < 20: result = 2; break; // Add more cases as needed default: result = 0; break; } C# Switch Statement Assign Variable with Type Patterns
object input = "Hello"; int result; switch (input) { case int number: result = number * 2; break; case string text: result = text.Length; break; // Add more cases as needed default: result = 0; break; } C# Switch Statement Set Variable with Nullable Types
int? input = null; int result; switch (input) { case null: result = 0; break; case int value: result = value * 2; break; // Add more cases as needed default: result = 0; break; } How to set multiple variables using a Switch statement in C#
int input = 2; int resultA, resultB; switch (input) { case 1: resultA = 10; resultB = 20; break; case 2: resultA = 30; resultB = 40; break; // Add more cases as needed default: resultA = 0; resultB = 0; break; } C# Switch Statement Assign Variable with Custom Objects
object input = new Circle(5); double result; switch (input) { case Square square: result = square.SideLength * square.SideLength; break; case Circle circle: result = Math.PI * circle.Radius * circle.Radius; break; // Add more cases as needed default: result = 0; break; } public class Circle { public double Radius { get; } public Circle(double radius) { Radius = radius; } } C# Switch Statement Assign Variable with Fallthrough
int input = 3; int result; switch (input) { case 1: case 2: result = 10; break; case 3: result = 20; break; // Add more cases as needed default: result = 0; break; } tabs gulp sha observable webbrowser-control multi-user google-apps virtualhost asp.net-core-2.0 swiftmessages