If you encounter an error indicating that a candidate function is not viable due to a mismatch between std::vector<derived> and std::vector<base>, it's typically due to C++'s lack of covariance in standard container templates like std::vector. In simpler terms, C++ does not support polymorphism in templates like some other languages do.
Here's an explanation and some solutions to resolve this error.
std::vector and CovarianceIn C++, a derived class can be assigned to a base class through polymorphism, but this does not apply to standard containers like std::vector. This lack of covariance is because std::vector<derived> is fundamentally different from std::vector<base>. Allowing implicit conversion between these types could lead to unsafe operations.
Consider this example:
class Base { public: virtual void doSomething() {} }; class Derived : public Base { public: void doSomething() override {} }; void processBaseVector(const std::vector<Base>& bases) { for (const auto& b : bases) { b.doSomething(); } } int main() { std::vector<Derived> derivedVector; derivedVector.push_back(Derived()); // This line will cause a compilation error: // candidate function not viable: no known conversion from 'std::vector<Derived>' to 'std::vector<Base>' processBaseVector(derivedVector); } In this example, you cannot pass std::vector<Derived> to a function expecting std::vector<Base>. The reasons include:
std::vector<Base> contained elements of derived classes, you could potentially end up with type violations when accessing them.To work around this limitation, consider the following approaches:
std::vector<Base*> or std::vector<std::shared_ptr<Base>>Using pointers (raw or smart pointers like std::shared_ptr) allows you to store derived objects in a base container. This approach introduces polymorphism while maintaining type safety.
#include <iostream> #include <vector> #include <memory> class Base { public: virtual void doSomething() { std::cout << "Base doing something." << std::endl; } virtual ~Base() = default; // Ensure proper destruction }; class Derived : public Base { public: void doSomething() override { std::cout << "Derived doing something." << std::endl; } }; void processBaseVector(const std::vector<std::shared_ptr<Base>>& bases) { for (const auto& b : bases) { b->doSomething(); } } int main() { std::vector<std::shared_ptr<Base>> baseVector; baseVector.push_back(std::make_shared<Derived>()); processBaseVector(baseVector); // Now works as expected } In this example, you can pass a vector of std::shared_ptr<Base> containing derived objects to a function expecting std::vector<std::shared_ptr<Base>>.
std::vector<Derived> to std::vector<Base>If you have a std::vector<Derived>, you can create a new std::vector<Base> containing the base class views of the derived objects.
std::vector<Derived> derivedVector; derivedVector.push_back(Derived()); std::vector<Base> baseVector; baseVector.reserve(derivedVector.size()); for (const auto& d : derivedVector) { baseVector.push_back(d); } processBaseVector(baseVector); // Works by creating a new base vector This approach creates a new vector of base objects from a vector of derived objects, allowing you to pass it to functions that expect a std::vector<Base>.
"C++ Handle error with vector conversion from derived to base"
std::vector<Derived> cannot be directly converted to a std::vector<Base>.Derived class to be used where a Base class is expected, it doesn't apply to std::vector due to type safety and polymorphism considerations.class Base {}; class Derived : public Base {}; std::vector<Derived> derivedVector; std::vector<Base> baseVector(derivedVector.begin(), derivedVector.end()); // Error: No known conversion "C++ Correct approach for vector conversion with base and derived classes"
std::vector<Base> from a std::vector<Derived>.class Base {}; class Derived : public Base {}; std::vector<Derived> derivedVector; std::vector<Base*> baseVector; // Use pointers to achieve polymorphism for (auto& derived : derivedVector) { baseVector.push_back(&derived); // Explicitly convert Derived to Base } "C++ Convert derived vector to base vector safely"
std::vector<Derived> to a std::vector<Base*> to maintain polymorphism.class Base { public: virtual void display() { std::cout << "Base class" << std::endl; } }; class Derived : public Base { public: void display() override { std::cout << "Derived class" << std::endl; } }; std::vector<Derived> derivedVector = {Derived(), Derived()}; std::vector<Base*> baseVector; for (auto& derived : derivedVector) { baseVector.push_back(&derived); // Store pointers to allow polymorphic behavior } for (auto base : baseVector) { base->display(); // Calls the appropriate overridden function } "C++ Explain polymorphism in vectors with base and derived classes"
std::vector<Base> stores instances of Base, not Derived. To achieve polymorphism with vectors, consider using a std::vector<Base*> or implementing a different pattern like a base class factory.class Base {}; class Derived : public Base {}; std::vector<Derived> derivedVector; std::vector<Base*> baseVector; // Explicitly convert Derived objects to Base pointers for (auto& derived : derivedVector) { baseVector.push_back(&derived); } // Polymorphic behavior with vector of pointers for (auto basePtr : baseVector) { // Operate on basePtr knowing it might be a derived instance } "C++ Use polymorphic container with vectors and base/derived classes"
#include <vector> #include <memory> // Using smart pointers for memory management class Base {}; class Derived : public Base {}; // Using smart pointers to maintain polymorphism and ensure memory safety std::vector<std::shared_ptr<Base>> baseVector; // Populate with derived objects wrapped in shared pointers baseVector.push_back(std::make_shared<Derived>()); "C++ Fixing 'no known conversion' errors with base/derived vectors"
class Base {}; class Derived : public Base {}; std::vector<Base> baseVector; std::vector<Derived> derivedVector; // To avoid conversion errors, consider populating baseVector manually for (auto& derived : derivedVector) { baseVector.emplace_back(derived); // Explicitly create Base from Derived } "C++ Implement polymorphic behavior with vectors using virtual functions"
class Base { public: virtual void display() { std::cout << "Base class" << std::endl; } }; class Derived : public Base { public: void display() override { std::cout << "Derived class" << std::endl; } }; std::vector<Base*> baseVector; baseVector.push_back(new Derived()); // Polymorphic behavior through virtual function calls for (auto base : baseVector) { base->display(); // Calls Derived::display() } "C++ Understanding object slicing and how it affects vectors"
std::vector<Derived> to std::vector<Base>.class Base { public: virtual void display() { std::cout << "Base class" << std::endl; } }; class Derived : public Base { public: void display() override { std::cout << "Derived class" << std::endl; } }; Derived d; Base b = d; // Object slicing: Derived-specific behavior is lost b.display(); // Outputs "Base class" due to slicing "C++ Alternative container patterns for base and derived classes"
#include <vector> #include <memory> class Base { public: virtual ~Base() {} // Ensure proper cleanup for polymorphic behavior }; class Derived : public Base {}; // Using smart pointers to avoid object slicing and conversion errors std::vector<std::shared_ptr<Base>> baseVector; baseVector.push_back(std::make_shared<Derived>()); // Now you can safely operate on the base vector without slicing concerns "C++ Refactor code to avoid conversion errors with base/derived vectors"
class Base { public: virtual void doSomething() { std::cout << "Base class operation" << std::endl; } }; class Derived : public Base { public: void doSomething() override { std::cout << "Derived class operation" << std::endl; } }; std::vector<std::unique_ptr<Base>> baseVector; // Use factory pattern or explicit creation to ensure correct types in the vector baseVector.push_back(std::make_unique<Derived>()); for (const auto& base : baseVector) { base->doSomething(); // Polymorphic call } smsmanager android-appcompat overflow multiple-matches stress-testing greenplum image-recognition xmllint revert podfile