Implementing your own memory allocator using mmap and munmap in C involves creating a custom memory management system that allocates and deallocates memory from the operating system. This can be a good exercise to understand how memory management works at a lower level.
Here's a basic implementation outline for creating your own malloc and free functions using mmap and munmap:
You'll need to include headers for memory management and system calls:
#include <unistd.h> #include <sys/mman.h> #include <stddef.h> // For size_t #include <stdint.h> // For uintptr_t
Define data structures to manage memory blocks. A common approach is to use a linked list of blocks where each block contains metadata about its size and status (free or allocated).
typedef struct Block { size_t size; // Size of the block struct Block *next; // Pointer to the next block int free; // Free or allocated status } Block; #define BLOCK_SIZE sizeof(Block) To implement malloc, you need to find a free block that fits the requested size, or if none is available, request more memory from the OS using mmap.
#define INITIAL_HEAP_SIZE (1024 * 1024) // 1 MB for initial heap // Global pointer to the first block static Block *heap_start = NULL; void *my_malloc(size_t size) { if (size <= 0) return NULL; // Align size to block boundary size = (size + BLOCK_SIZE - 1) & ~(BLOCK_SIZE - 1); Block *current = heap_start; Block *prev = NULL; // Search for a suitable free block while (current != NULL) { if (current->free && current->size >= size) { // Split the block if it's too big if (current->size > size + BLOCK_SIZE) { Block *new_block = (Block *)((uintptr_t)current + BLOCK_SIZE + size); new_block->size = current->size - size - BLOCK_SIZE; new_block->next = current->next; new_block->free = 1; current->size = size; current->next = new_block; } current->free = 0; return (void *)((uintptr_t)current + BLOCK_SIZE); } prev = current; current = current->next; } // No suitable block found, request more memory size_t total_size = size + BLOCK_SIZE; void *ptr = mmap(NULL, total_size, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS, -1, 0); if (ptr == MAP_FAILED) { return NULL; } Block *new_block = (Block *)ptr; new_block->size = size; new_block->free = 0; new_block->next = NULL; if (prev != NULL) { prev->next = new_block; } else { heap_start = new_block; } return (void *)((uintptr_t)new_block + BLOCK_SIZE); } For free, you need to mark the block as free and potentially merge it with adjacent free blocks.
void my_free(void *ptr) { if (ptr == NULL) return; Block *block = (Block *)((uintptr_t)ptr - BLOCK_SIZE); block->free = 1; // Merge adjacent free blocks Block *current = heap_start; while (current != NULL) { if (current->free) { Block *next = current->next; if (next && next->free) { current->size += BLOCK_SIZE + next->size; current->next = next->next; } } current = current->next; } } Ensure that you unmap the memory allocated by mmap when the program terminates or no longer needs it. This is typically handled in a cleanup function:
void cleanup_memory() { Block *current = heap_start; while (current != NULL) { Block *next = current->next; if (!current->free) { munmap(current, current->size + BLOCK_SIZE); } current = next; } } Use my_malloc and my_free in your program as you would with standard malloc and free. Make sure to test thoroughly for edge cases, memory leaks, and performance.
my_malloc: Allocate memory using mmap if needed and manage free blocks.my_free: Free memory and merge adjacent free blocks.munmap to prevent leaks.This is a basic implementation and can be enhanced with additional features like better memory alignment, error handling, and more efficient memory management algorithms.
"C custom malloc and free using mmap"
malloc and free using mmap to allocate and deallocate memory.#include <sys/mman.h> #include <unistd.h> #include <stddef.h> #define MEMORY_SIZE (1024 * 1024) // 1MB for example static void *memory = NULL; void *custom_malloc(size_t size) { if (memory == NULL) { memory = mmap(NULL, MEMORY_SIZE, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS, -1, 0); } return memory; } void custom_free(void *ptr) { // For simplicity, this implementation does not handle deallocation } int main() { void *ptr = custom_malloc(100); custom_free(ptr); return 0; } "C mmap based memory allocator implementation"
mmap to create a simple memory allocator with malloc and free functions.#include <sys/mman.h> #include <unistd.h> #include <stddef.h> #include <stdio.h> static void *base = NULL; void *custom_malloc(size_t size) { if (base == NULL) { base = mmap(NULL, size, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS, -1, 0); } return base; } void custom_free(void *ptr) { if (ptr == base) { munmap(base, 1024 * 1024); base = NULL; } } int main() { void *ptr = custom_malloc(200); custom_free(ptr); return 0; } "C implementing malloc with mmap and custom free"
malloc and free using mmap and handle memory deallocation.#include <sys/mman.h> #include <unistd.h> #include <stddef.h> #include <stdio.h> typedef struct Block { size_t size; struct Block *next; } Block; static Block *free_list = NULL; void *custom_malloc(size_t size) { size += sizeof(Block); if (free_list == NULL) { void *mem = mmap(NULL, size, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS, -1, 0); if (mem == MAP_FAILED) return NULL; Block *block = (Block *)mem; block->size = size; block->next = NULL; return (void *)(block + 1); } // Implement free list management here return NULL; } void custom_free(void *ptr) { if (ptr == NULL) return; Block *block = (Block *)ptr - 1; munmap(block, block->size); } int main() { void *ptr = custom_malloc(100); custom_free(ptr); return 0; } "C memory allocator with mmap example"
mmap for memory management.#include <sys/mman.h> #include <unistd.h> #include <stddef.h> #include <stdio.h> void *custom_malloc(size_t size) { return mmap(NULL, size, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS, -1, 0); } void custom_free(void *ptr, size_t size) { munmap(ptr, size); } int main() { void *ptr = custom_malloc(256); custom_free(ptr, 256); return 0; } "C custom memory management using mmap and munmap"
mmap and munmap with custom allocation and deallocation.#include <sys/mman.h> #include <unistd.h> #include <stddef.h> #include <stdio.h> void *custom_malloc(size_t size) { return mmap(NULL, size, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS, -1, 0); } void custom_free(void *ptr, size_t size) { munmap(ptr, size); } int main() { void *ptr = custom_malloc(128); custom_free(ptr, 128); return 0; } "C creating custom allocator with mmap and munmap"
mmap and munmap with dynamic memory management.#include <sys/mman.h> #include <unistd.h> #include <stddef.h> #include <stdio.h> static void *memory_pool = NULL; void *custom_malloc(size_t size) { if (memory_pool == NULL) { memory_pool = mmap(NULL, size, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS, -1, 0); } return memory_pool; } void custom_free(void *ptr) { if (ptr == memory_pool) { munmap(memory_pool, 1024 * 1024); // Assuming 1MB pool memory_pool = NULL; } } int main() { void *ptr = custom_malloc(500); custom_free(ptr); return 0; } "C mmap for custom malloc implementation"
mmap for implementing a custom malloc function.#include <sys/mman.h> #include <unistd.h> #include <stddef.h> #include <stdio.h> void *custom_malloc(size_t size) { return mmap(NULL, size, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS, -1, 0); } void custom_free(void *ptr, size_t size) { munmap(ptr, size); } int main() { void *ptr = custom_malloc(512); custom_free(ptr, 512); return 0; } "C implementing memory allocation using mmap and munmap"
mmap and munmap functions for dynamic memory allocation.#include <sys/mman.h> #include <unistd.h> #include <stddef.h> #include <stdio.h> void *custom_malloc(size_t size) { return mmap(NULL, size, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS, -1, 0); } void custom_free(void *ptr, size_t size) { munmap(ptr, size); } int main() { void *ptr = custom_malloc(1024); custom_free(ptr, 1024); return 0; } "C custom memory allocator with mmap"
mmap to allocate memory and munmap to deallocate it.#include <sys/mman.h> #include <unistd.h> #include <stddef.h> #include <stdio.h> void *custom_malloc(size_t size) { return mmap(NULL, size, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS, -1, 0); } void custom_free(void *ptr) { // Assuming we know the size of the allocated memory size_t size = 1024; // Example size munmap(ptr, size); } int main() { void *ptr = custom_malloc(256); custom_free(ptr); return 0; } "C using mmap to implement malloc and free"
mmap to implement custom malloc and free functions, handling memory allocation and deallocation.#include <sys/mman.h> #include <unistd.h> #include <stddef.h> #include <stdio.h> static void *pool = NULL; void *custom_malloc(size_t size) { if (pool == NULL) { pool = mmap(NULL, size, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS, -1, 0); } return pool; } void custom_free(void *ptr) { if (ptr == pool) { munmap(pool, 1024 * 1024); // Example size pool = NULL; } } int main() { void *ptr = custom_malloc(128); custom_free(ptr); return 0; } missingmethodexception limit singlestore decorator checkboxfor laravel-5.6 turkish srand ansi-c bearing