This document provides an overview of programming graphical user interfaces (GUIs) in Java using the Abstract Window Toolkit (AWT) and Swing APIs. It discusses AWT containers like Frame, Panel, and Dialog which are used to hold components in layouts. Common AWT components include buttons, labels, text fields. It also covers key concepts like events, listeners and layout managers for positioning components. The document is an introduction to building GUIs in Java using the standard classes and APIs.