How I can use getchar() in a loop? Now I have...
for (p=0; p<n_players; p++) { ... fflush(stdin); getchar(); } But it doesn't work... if n_players is 3, it execute getchar 2 times only at the end...
for (p=0; p<n_players; p++) { blank_start(); ascii_art_title(); printf("%s, tocca a te...\n",player_info[p].player_name); srand(time(NULL)); random_speed = MIN_WHEEL_SPEED + rand()%MAX_WHEEL_SPEED; move_wheel_pointer(random_speed, &pointer); if (player_points(&wheel[pointer]) == 0){ player_info[p].points = wheel[pointer]; } else { player_info[p].points = 0; } printf("\nGuadagni %d punti...\n",player_info[p].points); if (p<(n_players-1)) { printf("\nOra tocca a te, giocatore %d\n",(p+2)); } fflush(stdin); getchar(); } getchar jumps the first loop