I am currently trying to debug a program, which is rather determined to not run. I guess the mistake is rather simple, I am really new to c++ and using cmake.
Here is the error message:
Scanning dependencies of target viewer [ 25%] Building CXX object CMakeFiles/viewer.dir/Main.cpp.o [ 50%] Building CXX object CMakeFiles/viewer.dir/TriangleMesh.cpp.o [ 75%] Building CXX object CMakeFiles/viewer.dir/Camera.cpp.o [100%] Building CXX object CMakeFiles/viewer.dir/MainWindow.cpp.o Linking CXX executable viewer CMakeFiles/viewer.dir/MainWindow.cpp.o:MainWindow.cpp:function MainWindow::mousePressed(int, int, int, int): error: undefined reference to 'MainWindow::mouse_button' CMakeFiles/viewer.dir/MainWindow.cpp.o:MainWindow.cpp:function MainWindow::mousePressed(int, int, int, int): error: undefined reference to 'MainWindow::mouse_state' CMakeFiles/viewer.dir/MainWindow.cpp.o:MainWindow.cpp:function MainWindow::render(): error: undefined reference to 'MainWindow::cam' CMakeFiles/viewer.dir/MainWindow.cpp.o:MainWindow.cpp:function MainWindow::render(): error: undefined reference to 'MainWindow::mesh' CMakeFiles/viewer.dir/MainWindow.cpp.o:MainWindow.cpp:function MainWindow::mouseMove(int, int): error: undefined reference to 'MainWindow::mouse_button' CMakeFiles/viewer.dir/MainWindow.cpp.o:MainWindow.cpp:function MainWindow::mouseMove(int, int): error: undefined reference to 'MainWindow::old_y' CMakeFiles/viewer.dir/MainWindow.cpp.o:MainWindow.cpp:function MainWindow::mouseMove(int, int): error: undefined reference to 'MainWindow::old_x' CMakeFiles/viewer.dir/MainWindow.cpp.o:MainWindow.cpp:function MainWindow::mouseMove(int, int): error: undefined reference to 'MainWindow::cam' CMakeFiles/viewer.dir/MainWindow.cpp.o:MainWindow.cpp:function MainWindow::mouseMove(int, int): error: undefined reference to 'MainWindow::cam' CMakeFiles/viewer.dir/MainWindow.cpp.o:MainWindow.cpp:function MainWindow::mouseMove(int, int): error: undefined reference to 'MainWindow::mouse_button' CMakeFiles/viewer.dir/MainWindow.cpp.o:MainWindow.cpp:function MainWindow::mouseMove(int, int): error: undefined reference to 'MainWindow::old_x' CMakeFiles/viewer.dir/MainWindow.cpp.o:MainWindow.cpp:function MainWindow::mouseMove(int, int): error: undefined reference to 'MainWindow::old_y' CMakeFiles/viewer.dir/MainWindow.cpp.o:MainWindow.cpp:function MainWindow::mouseMove(int, int): error: undefined reference to 'MainWindow::mouse_button' CMakeFiles/viewer.dir/MainWindow.cpp.o:MainWindow.cpp:function MainWindow::mouseMove(int, int): error: undefined reference to 'MainWindow::cam' CMakeFiles/viewer.dir/MainWindow.cpp.o:MainWindow.cpp:function MainWindow::MainWindow(Camera*, int, char**): error: undefined reference to 'MainWindow::old_x' CMakeFiles/viewer.dir/MainWindow.cpp.o:MainWindow.cpp:function MainWindow::MainWindow(Camera*, int, char**): error: undefined reference to 'MainWindow::old_y' CMakeFiles/viewer.dir/MainWindow.cpp.o:MainWindow.cpp:function MainWindow::MainWindow(Camera*, int, char**): error: undefined reference to 'MainWindow::mesh' CMakeFiles/viewer.dir/MainWindow.cpp.o:MainWindow.cpp:function MainWindow::MainWindow(Camera*, int, char**): error: undefined reference to 'MainWindow::mesh' CMakeFiles/viewer.dir/MainWindow.cpp.o:MainWindow.cpp:function MainWindow::MainWindow(Camera*, int, char**): error: undefined reference to 'MainWindow::mesh' CMakeFiles/viewer.dir/MainWindow.cpp.o:MainWindow.cpp:function MainWindow::getInstance(Camera*, int, char**): error: undefined reference to 'MainWindow::instance' CMakeFiles/viewer.dir/MainWindow.cpp.o:MainWindow.cpp:function MainWindow::getInstance(Camera*, int, char**): error: undefined reference to 'MainWindow::instance' collect2: ld returned 1 exit status make[2]: *** [viewer] Error 1 make[1]: *** [CMakeFiles/viewer.dir/all] Error 2 make: *** [all] Error 2 So, the code compiles just fine, it just cannot really link one of the 4 source files..
Edit:
Here is the gist of MainWindow.hpp
class MainWindow { private: MainWindow() {} MainWindow(const MainWindow&) {} MainWindow(Camera *cam, int argc, char* argv[]); static MainWindow *instance; static Camera *cam; static TriangleMesh mesh; static int old_x; static int old_y; static int mouse_button; static int mouse_state; static void mousePressed(int button, int state, int x, int y); static void initGlut(int argc, char* argv[]); static void initCallbacks(); static void render(); static void reshape(int w, int h); static void keyPressed(unsigned char key, int x, int y); static void mouseMove(int x, int y); public: static MainWindow* getInstance(Camera *cam, int argc, char* argv[]); static void setCamera(Camera* cam); static void setMesh(TriangleMesh* mesh); static void destroy(); };
MainWindowclass have those members? How are they declared? How are they defined?