I apologize for the stupid question but I'm new to C# and have not been able to find help from the other questions related to this error.
I've created a class called "Sender" but I can't access my method when I instantiate an object. When I try and call my method I get the error: "object does not contain a definition for sendMessage." I don't know where I am going wrong. Please point me in the right direction.
Thanks for your help!
This is my Sender class:
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Net; using System.Net.Sockets; using System.Net.NetworkInformation; namespace CS5200_HW1_GUI { public class Sender { private UdpClient myUdpClient; private IPEndPoint localEP; string ipAddress = "129.123.41.1"; string _port = "12001"; public void sendMessage() { } // byte[] sendBuffer = Encoding.Unicode.GetBytes(command); // int result = myUdpClient.Send(sendBuffer, sendBuffer.Length, localEP); } } This is where I'm trying to call the method:
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using System.Net; using System.Net.Sockets; using System.Net.NetworkInformation; namespace CS5200_HW1_GUI { public partial class Form1 : Form { //private UdpClient myUdpClient; IPEndPoint localEP = new IPEndPoint(IPAddress.Any, 0); string command = string.Empty; string newWord = String.Empty; string guess = String.Empty; string dashes = String.Empty; string newAddress = string.Empty; string newPort = string.Empty; int score = 0; int length = 0; StringBuilder sb = new StringBuilder(); Random random = new Random(); Sender sender = new Sender(); private void button1_Click(object sender, EventArgs e) { command = "NewGame"; sender.sendMessage(command); //I get the error here newWord = receiver.receiveMessage(); length = newWord.Length; } } }