I followed a tutorial at Udacity to create an iPhone app and I am not only able to run it on an iPhone as I can in an iPad, that's fine. Nevertheless, the screen looks weird on an iPad. In my storyboard, if it is selected "compact,any" and if I changed it to "any, any" it should work, I think, but the elements in the "company, any" format do not come automatically.
I looked it up on google and found http://pinkstone.co.uk/how-to-convert-your-iphone-storyboard-into-an-ipad-storyboard/ - but this is for Xcode 6. I followed the steps:
- change from iPhone to Universal in the project settings
- duplicate storyboard file using Finder
- Add new storyboard file to project
- He says to use a button called "Apply Retina 3.5-inch Form Factor" whose icon looks like a person, but it is does not appear in Xcode 7.2. I think that was changed to the "any,any" options that appear on the bottom.
- Change part of xml code of storyboard from targetRuntime="iOS.CocoaTouch" to targetRuntime="iOS.CocoaTouch.iPad"
The steps below just made "compact,any" to "any,any" in the new file but with no buttons, views or labels of the "compact,any". Is there a way to do that? I tried copying and pasting also... but it didn't work quite well somehow... maybe I did it wrong. I am also wondering if I do need to create a new storyboard file. It seems like the "compact,any" is somehow independent of "any,any" and the same file would work for iPhone and iPad.
I am using only Swift for the development language, although I don't think this is relevant for the layout.
That's what I have thought regarding the question.