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Double-checked locking in .net
EDIT: lots of edits to clarify this question is not about singleton
I find myself writing code like this:
if(resourceOnDiskNeedsUpdating) { lock(lockObject) { if(resourceOnDiskNeedsUpdating) // has a previous thread already done this? UpdateResourceOnDisk(); } } return LoadResourceFromDisk(); UpdateResource() is a slow operation. Does this pattern make sense?
Are there better alternatives?